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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
1
-5
/
+3
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-1
/
+23
*
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
1
-14
/
+28
*
Fix structs being declared as classes
Giuseppe Bilotta
2011-12-01
1
-1
/
+1
*
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
1
-5
/
+6
*
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
1
-1
/
+5
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-1
/
+3
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-2
/
+3
*
New kind of tool speed and wear calculation thingy
Perttu Ahola
2011-11-29
1
-49
/
+41
*
extended content-type range
Perttu Ahola
2011-07-23
1
-1
/
+1
*
Updated comments
Perttu Ahola
2011-06-17
1
-1
/
+1
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
1
-9
/
+15
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
1
-1
/
+0
*
minecraft-like crafting
Perttu Ahola
2010-12-25
1
-0
/
+98