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Server-optimized Minetest 5.6.0
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mesh.cpp
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Author
Age
Files
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*
Fix invalid usage of texture->getSize() where actually texture->getOriginalSi...
sapier
2013-11-03
1
-1
/
+1
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-1
/
+1
*
Fix possible NULL dereference in createExtrudedMesh
Kahrl
2013-07-06
1
-6
/
+8
*
Move generateTextureFromMesh to TextureSource to fix a texture leak
Kahrl
2013-07-03
1
-77
/
+0
*
Fix double free in createExtrudedMesh, reported by ptitSeb
Kahrl
2013-05-12
1
-1
/
+0
*
fix various memory leaks
sapier
2013-04-09
1
-0
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
fix screen flickering black when rendering to texture
Jürgen Doser
2012-12-06
1
-2
/
+2
*
Revert "Don't leak textures all over the place"
Perttu Ahola
2012-11-25
1
-3
/
+0
*
Don't leak textures all over the place
Kahrl
2012-11-02
1
-0
/
+3
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
mesh: warn only once about render-to-target not being supported
Jonathan Neuschäfer
2012-02-24
1
-2
/
+7
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-0
/
+117
*
inventorycube: use all three specified textures; also moved mesh creation / m...
Kahrl
2011-12-03
1
-0
/
+362