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Server-optimized Minetest 5.6.0
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Author
Age
Files
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*
Use single box for halo mesh
RealBadAngel
2016-02-11
1
-1
/
+2
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
1
-2
/
+5
*
Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
1
-0
/
+6
*
Port createForsythOptimizedMesh from Irrlicht 1.8
RealBadAngel
2014-11-23
1
-0
/
+14
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-11
/
+0
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-0
/
+21
*
Move generateTextureFromMesh to TextureSource to fix a texture leak
Kahrl
2013-07-03
1
-16
/
+0
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Optimize headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-0
/
+22
*
inventorycube: use all three specified textures; also moved mesh creation / m...
Kahrl
2011-12-03
1
-0
/
+66