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path: root/src/mg_biome.cpp (follow)
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* Biome API: Make fallback biome stone and water, disable fillerparamat2015-08-031-5/+5
* Add map limit config optionrubenwardy2015-08-021-3/+2
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-071-1/+1
* Biome API: Add biome-specific river waterparamat2015-04-191-6/+8
* Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-161-0/+13
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-15/+14
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-311-12/+12
* Biome API: Re-calculate biome at every surface in a mapchunk columnparamat2015-02-261-7/+0
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-051-1/+1
* Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr2014-12-301-3/+3
* Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-281-11/+19
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-271-15/+25
* Suppress compiler warningCraig Robbins2014-12-181-1/+1
* Remove manual biome noise translationkwolekr2014-12-171-8/+2
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-121-3/+2
* Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr2014-12-091-5/+0
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-2/+2
* Add minetest.clear_registered_biomes() apikwolekr2014-12-061-10/+25
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-031-0/+2
* Fix warnings and other misc. minor changeskwolekr2014-11-141-9/+8
* Add Generator Element Management frameworkkwolekr2014-11-121-66/+21
* Split up mapgen.cppkwolekr2014-11-011-0/+160