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path: root/src/mg_biome.h (follow)
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* Split ObjDef/ObjDefManager out to objdef.cppkwolekr2015-05-181-3/+2
* Biome API: Add biome-specific river waterparamat2015-04-191-0/+1
* Schematics: Remove referenced schematics from Decorations on clearkwolekr2015-04-171-2/+2
* Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-161-0/+3
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-1/+1
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-311-6/+6
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-311-4/+8
* Biome API: Re-calculate biome at every surface in a mapchunk columnparamat2015-02-261-4/+0
* Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr2014-12-301-2/+2
* Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-281-1/+6
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-271-1/+3
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-121-3/+0
* Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr2014-12-091-8/+2
* Add minetest.clear_registered_biomes() apikwolekr2014-12-061-0/+5
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-031-0/+2
* Fix warnings and other misc. minor changeskwolekr2014-11-141-19/+8
* Add Generator Element Management frameworkkwolekr2014-11-121-28/+26
* Split up mapgen.cppkwolekr2014-11-011-0/+92