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path: root/src/network/clientpackethandler.cpp (follow)
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* Animated particlespawners and more (#11545)Lexi Hale2022-07-131-12/+77
* Sounds: Various little improvements (#12486)SmallJoker2022-07-091-12/+10
* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-021-1/+4
* Re-order sound-related code (#12382)SmallJoker2022-06-201-13/+9
* No damage effects on hp_max change (#11846)Lars Müller2022-06-111-0/+5
* Add register dialog to separate login/register (#12185)rubenwardy2022-06-051-5/+14
* Clean up some auth packet handling related codesfan52022-04-281-6/+5
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-261-0/+8
* Get rid of `basic_debug` last minutesfan52022-01-301-5/+0
* Fix consistency of sky sun/moon texture behavioursfan52022-01-221-7/+5
* Fix local animation not instantly updating after being setsfan52022-01-191-0/+2
* Restore GCC 5 compatibility (#11778)JosiahWI2021-12-281-1/+2
* Fix trivial typossfan52021-09-191-2/+2
* Fix broken handling of NodemetaChanged packetssfan52021-09-121-1/+1
* Make sure relevant std::stringstreams are set to binarysfan52021-09-111-7/+5
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-49/+80
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-211-11/+23
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-271-1/+4
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-241-0/+5
* Clean up ClientEvent hudadd/hudchange internalssfan52021-03-061-27/+26
* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-02-261-23/+14
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-5/+41
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-011-4/+4
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-121-0/+3
* Server pushing media at runtime (#9961)sfan52020-06-131-0/+46
* Implement spawning particles with node texture appearancesfan52020-05-231-0/+10
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-221-97/+39
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-111-10/+5
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-051-4/+4
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-021-2/+13
* Overall improvements to log messages (#9598)sfan52020-04-081-4/+4
* Add comments for translators (#9510)Wuzzy2020-03-201-0/+3
* Fix memory leak in protocol 38 set_skysfan52020-03-051-2/+1
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-051-17/+122
* Allow texture modifiers in hotbar textures. (#9271)Warr10242020-02-261-12/+0
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-011-3/+8
* Add z-index management to HUDPierre-Yves Rollo2019-12-061-0/+7
* Add support for per-player FOV overrides and multipliersAnand S2019-09-191-2/+11
* Send ActiveObjects once right after Init2ANAND2019-09-141-0/+4
* Load CSM environment after the restrictions are knownSmallJoker2019-09-141-3/+2
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-241-1/+1
* Implement adding velocity to player from Luasfan52019-08-101-0/+11
* Fix binary-string confusion in client network codesfan52019-08-041-1/+1
* Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-101-1/+3
* Fix detach inventory serialisation (#8331)rubenwardy2019-03-071-2/+4
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-011-13/+3
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-261-6/+16
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-261-16/+6
* Disable confirmation dialog on localhostrubenwardy2019-02-091-3/+4
* Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-261-1/+2