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path: root/src/network/serverpackethandler.cpp (follow)
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* Fix some warnings (#12615)rubenwardy2022-07-301-0/+2
* Clean up some auth packet handling related codesfan52022-04-281-14/+10
* Fix password changing getting stuck if wrong password is entered oncesfan52022-04-281-0/+2
* Apply disallow_empty_password to password changes toosfan52022-04-281-3/+13
* Fix race condition in registration leading to duplicate create_auth callssfan52022-04-281-1/+12
* Clean up ClientReady packet handlingsfan52022-02-171-32/+24
* Clean up ClientInterface lockingJude Melton-Houghton2022-02-031-2/+1
* Don't call on_dieplayer callback two times (#11874)savilli2022-01-151-2/+1
* Restore pass-through of direction keys (#11924)sfan52022-01-091-8/+1
* Fix check that denies new clients from a singleplayer sessionsavilli2021-12-281-1/+1
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-311-3/+4
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-251-18/+26
* Fix player HP desync between client and serversavilli2021-10-121-1/+2
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-4/+30
* Remove redundant on_dieplayer callssavilli2021-08-281-16/+0
* Joystick sensitivity for player movement (#11262)NeroBurner2021-08-271-4/+0
* Block & report player self-interaction (#11137)Lars Müller2021-03-301-0/+6
* Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein2021-03-191-0/+10
* Protect dropping from far node inventoriesSmallJoker2021-03-071-24/+23
* Protect per-player detached inventory actionsSmallJoker2021-03-071-1/+5
* Server-side authority for attached players (#10952)SmallJoker2021-02-151-2/+6
* Encode high codepoints as surrogates to safely transport wchar_t over networksfan52021-02-021-14/+1
* Drop wide/narrow conversion functionssfan52021-02-021-5/+3
* Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker2021-02-021-2/+4
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-311-5/+6
* Fix some minor code issues all over the placesfan52020-12-241-1/+1
* serverpackethandler: Minor log message fixessfan52020-11-121-7/+6
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-091-6/+7
* Inventory: Protect Craft and Drop actions (#10353)SmallJoker2020-09-071-44/+35
* Prevent interacting with items out of the hotbar (#10359)Lejo2020-09-041-1/+20
* [2] Code cleanup in serverpackethandler (#9349)HybridDog2020-09-011-199/+180
* Prevent players accessing inventories of other players (#10341)Lars Müller2020-08-291-7/+13
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-151-11/+12
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-0/+1
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-231-21/+23
* Log protocol ver on mismatched client connect toosfan52020-05-161-2/+2
* Server class code cleanups (#9769)Loïc Blot2020-05-071-5/+6
* Server: Improve some log messages (#9820)sfan52020-05-051-9/+7
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-251-0/+3
* serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog2020-04-181-341/+272
* Move PlayerSAO to dedicated filesLoic Blot2020-04-111-1/+1
* Fixes around ServerActiveObject on_punch handlingsfan52020-03-051-0/+2
* Call on_secondary_use when object is right-clickedsfan52019-11-101-1/+10
* Fix broken buildsfan52019-09-231-2/+2
* Punchwear (improved) (#8959)sfan52019-09-221-1/+5
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-211-17/+20
* Remove incorrect MutexAutoLocksfan52019-09-191-5/+1
* Send ActiveObjects once right after Init2ANAND2019-09-141-7/+19
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-141-0/+3
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-091-9/+6