aboutsummaryrefslogtreecommitdiff
path: root/src/network (follow)
Commit message (Expand)AuthorAgeFilesLines
* Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat2017-01-301-0/+2
* Wrap to positive degree values (#5106)raymoo2017-01-241-1/+1
* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-1/+4
* Add particle animation, glowsfan52017-01-183-2/+23
* Remove client-side chat prediction. (#5055)red-0012017-01-171-0/+1
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-111-0/+1
* Move TileAnimation code to seperate filesfan52017-01-021-0/+2
* Fix non reverted change on TOSERVER_BREATH compatLoic Blot2017-01-011-1/+1
* Breath cheat fix: server sideLoic Blot2017-01-014-44/+6
* Fix interact range check (thanks to @lhofhansl)sfan52016-12-291-1/+2
* Use the outgoing split sequence number for every outgoing packet (#4864)Rogier-52016-12-291-1/+1
* Various anticheat improvementssfan52016-12-261-32/+52
* Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-52016-12-111-1/+1
* Optimize block sent: Fix rendering issueLars Hofhansl2016-12-031-1/+1
* Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl2016-11-302-0/+15
* Wieldhand: Allow overriding the handTeTpaAka2016-11-261-4/+1
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-141-80/+31
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-151-31/+80
* Add control information to player interacts (#4685)raymoo2016-11-122-30/+39
* Fix overloading problems mentioned by clangLoic Blot2016-10-301-2/+2
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-302-27/+29
* Attached particle spawnersraymoo2016-10-131-0/+3
* More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot2016-10-082-12/+12
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-081-16/+8
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-082-11/+26
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-061-3/+1
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-061-3/+1
* Chat: new settings to prevent spamLoic Blot2016-10-051-5/+5
* Make plantlike drawtype more funAuke Kok2016-08-261-1/+3
* Sapier's fix for the RESEND RELIABLE problem (#4170)Robert Kiraly2016-06-031-0/+20
* Particles: Add option to remove particles on collisionAuke Kok2016-05-282-0/+9
* Tolerate packet reordering in the early init processest312016-05-222-24/+8
* Fix small formatting issue in SRP debug outputsfan52016-03-291-1/+1
* Clean up StrfndShadowNinja2016-03-191-2/+2
* Add option to not send pre v25 init packetest312016-03-151-1/+4
* Much better API for auth.{cpp, h}est312016-03-151-22/+14
* Fix player teleportation bug whilst sneakingHybridDog2016-03-141-0/+1
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-121-0/+1
* GOTBLOCKS & DELETEBLOCKS: test packet size only oncenerzhul2016-02-231-9/+10
* Backface culling: Ignore setting in tiledef from old servers.Auke Kok2016-01-231-1/+4
* Cache disable_anticheat and check it for "interacted_too_far"ASL972016-01-091-2/+4
* Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...gregorycu2016-01-041-1/+1
* Prevent technically unsafe access with empty vectorgregorycu2016-01-031-0/+3
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-021-0/+17
* Only allow players with shout to chatest312015-11-131-1/+2
* Add server side ncurses terminalest312015-11-061-61/+6
* Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja2015-10-141-2/+2
* Use warningstream for log messages with WARNINGShadowNinja2015-10-143-4/+5
* Fix how address is logged when a wrong password is suppliedKahrl2015-10-121-5/+6
* Remove redundant code in player interact handlerkwolekr2015-10-041-7/+9