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* Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja2015-10-141-2/+2
* Use warningstream for log messages with WARNINGShadowNinja2015-10-143-4/+5
* Fix how address is logged when a wrong password is suppliedKahrl2015-10-121-5/+6
* Remove redundant code in player interact handlerkwolekr2015-10-041-7/+9
* Serialisation: documentation fixes, clarifying renames and whitespace fixesest312015-09-141-2/+2
* networkprotocol.h: remove "u16 command" from docest312015-09-101-47/+1
* Hide minimap if it has been disabled by serverest312015-09-011-0/+12
* Change i++ to ++iDavid Jones2015-08-251-6/+6
* Clean up threadingShadowNinja2015-08-233-102/+96
* Remove unused function from connection.{cpp,h}nerzhul2015-08-152-11/+0
* Make NetworkPacket respect serialized string size limitskwolekr2015-08-101-7/+11
* Fix BufferedPacket race condition (fixes #2983)kwolekr2015-08-061-1/+1
* Fix critical vulnerabilities and bugs with NetworkPacketkwolekr2015-08-062-63/+69
* connection: Make assertions non-fatal for received datakwolekr2015-08-051-19/+43
* src/network/connection.h: Fix race conditionBřetislav Štec2015-08-011-1/+5
* Fix srp.cpp:815 leakest312015-07-271-3/+0
* Bump protocol to 26est312015-07-241-1/+1
* Optional reconnect functionalityest312015-07-232-5/+27
* Ask auth handler to create auth when a default password is setest312015-07-211-7/+17
* Fix relief mapping issuesRealBadAngel2015-07-161-0/+2
* connection.cpp: remove unused constructorLoic Blot2015-07-142-25/+0
* Remove raw message output on AOM deserialization failurekwolekr2015-07-131-19/+9
* Fix damage flash when damage disabledkwolekr2015-07-101-6/+4
* Use UTF-8 instead of narrowest312015-07-082-12/+12
* Client: better m_proto_ver initialisationest312015-07-071-6/+9
* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-231-1/+1
* Generic CAO cleanups and renames for clarificationest312015-06-201-0/+1
* Deny empty username early in the protocolest312015-05-221-3/+5
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-4/+4
* Lower log level for unexpected behaviourest312015-05-191-2/+2
* Fix build since last commitest312015-05-161-1/+1
* Finalize init packets and enable protocol v25est312015-05-164-24/+33
* Make early protocol auth mechanism generic, and add SRPest312015-05-116-170/+603
* Stop NetworkPacket methods from producing bloated packetsJay Arndt2015-05-052-19/+7
* Protocol 25: wstring -> string for custom access denial reasonsest312015-04-222-4/+2
* Refactor around translatePasswordest312015-04-171-4/+4
* Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312015-04-071-1/+1
* TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2015-04-051-15/+20
* Fix uninitialized variabled in ConnectionEventLoic Blot2015-04-051-1/+2
* Remove errorstream logging on password changeest312015-04-031-1/+0
* Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot2015-04-032-15/+19
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-012-2/+0
* NetworkPacket: reading outside packet is now clearer.Loic Blot2015-04-012-38/+31
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-314-21/+36
* RunCommandQueues: little optimizationLoic Blot2015-03-311-6/+9
* Typo in getOutgoingSequenceNumber => successfull to successfulLoic Blot2015-03-311-3/+3
* Use Buffer not SharedBuffer in NetworkPacket::oldForgePacketLoic Blot2015-03-301-1/+1
* queued_commands must be a std::deque. RunCommandQueues needs to push packet o...Loic Blot2015-03-292-13/+9