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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Clean up database API and save the local map on an interval
ShadowNinja
2015-03-06
1
-2
/
+2
*
Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache...
Loic Blot
2015-03-05
1
-1
/
+1
*
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
3
-38
/
+39
*
ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for...
Loic Blot
2015-03-04
1
-3
/
+2
*
We always know playerSAO when calling SendInventory. Using it instead of sear...
Loic Blot
2015-03-04
1
-1
/
+1
*
Send Position packet on event, don't check it at each AsyncRunStep.
Loic Blot
2015-03-04
1
-2
/
+2
*
Send Inventory packet on event, don't check it at each AsyncRunStep.
Loic Blot
2015-03-04
1
-1
/
+3
*
Send Breath packet on event, don't check it at each AsyncRunStep
Loic Blot
2015-03-03
1
-1
/
+1
*
Send Player HP when setHP (or a setHP caller) is called instead of looping an...
Loic Blot
2015-03-03
1
-8
/
+19
*
Fix wrapDegrees family of functions
Craig Robbins
2015-02-23
1
-2
/
+2
*
Fix some memory leaks on packet sending.
Loic Blot
2015-02-21
1
-0
/
+1
*
Move sha1.hpp and base64.hpp to util/
Loic Blot
2015-02-21
2
-2
/
+2
*
Use proper CMakeLists.txt for network and client directories
Loic Blot
2015-02-21
1
-0
/
+15
*
Typo fix in networkprotocol.h
Ner'zhul
2015-02-19
1
-1
/
+1
*
[Patch 2/4] Network rework: packet writing, sending and cleanups
Loic Blot
2015-02-16
14
-229
/
+7314
*
Network Layer 7 rework (Packet handling)
Loic Blot
2015-02-10
11
-0
/
+1614