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* Fixes around ServerActiveObject on_punch handlingsfan52020-03-051-0/+2
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-054-28/+180
* Allow texture modifiers in hotbar textures. (#9271)Warr10242020-02-261-12/+0
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-012-3/+10
* Make clipping of formspec elements more consistent (#9262)Hugues Ross2020-01-161-0/+1
* Formspec: make bgcolor element less confusing and allow setting fullscreen co...DS2019-12-081-0/+1
* Add z-index management to HUDPierre-Yves Rollo2019-12-062-0/+8
* Rework packet receiving in ServerThreadsfan52019-11-194-5/+35
* Call on_secondary_use when object is right-clickedsfan52019-11-101-1/+10
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-071-2/+4
* Fix broken buildsfan52019-09-231-2/+2
* Punchwear (improved) (#8959)sfan52019-09-221-1/+5
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-211-17/+20
* Add support for per-player FOV overrides and multipliersAnand S2019-09-194-51/+67
* Remove incorrect MutexAutoLocksfan52019-09-191-5/+1
* Built-in formspecs: Force version 1SmallJoker2019-09-141-1/+0
* Send ActiveObjects once right after Init2ANAND2019-09-142-7/+23
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-142-1/+14
* Load CSM environment after the restrictions are knownSmallJoker2019-09-141-3/+2
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-091-9/+6
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-243-6/+9
* Remove unused function in ReliablePacketBuffersfan52019-08-162-9/+1
* Minor refactor of IncomingSplitBuffersfan52019-08-162-35/+60
* Drop m_list_size from ReliablePacketBuffersfan52019-08-162-20/+21
* network: Stricter handling of split packetssfan52019-08-151-4/+11
* network: Fix crash in ReliablePacketBuffer on mismatching packetssfan52019-08-151-4/+4
* Better F6 profiler (#8750)SmallJoker2019-08-131-2/+2
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-101-3/+3
* Implement adding velocity to player from Luasfan52019-08-104-2/+19
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-072-35/+41
* Unify wield item handling (#8677)SmallJoker2019-08-071-29/+16
* Fix binary-string confusion in client network codesfan52019-08-041-1/+1
* Damage: Play no damage sound when immortal (#8350)SmallJoker2019-06-091-5/+1
* Various network performance improvements (#8125)Jozef Behran2019-04-144-27/+28
* LINT fixes since recent tooling updateLoïc Blot2019-03-141-1/+2
* Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-103-21/+3
* Optimize interaction distance checker (#8193)Jozef Behran2019-03-071-1/+1
* Fix detach inventory serialisation (#8331)rubenwardy2019-03-071-2/+4
* Fix incorrect string length check after castrubenwardy2019-03-061-6/+9
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-011-13/+3
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-261-6/+16
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-261-16/+6
* Attend to LINT sillyness (#8276)Paramat2019-02-231-2/+0
* Revert RTT fixes (#8187)ANAND2019-02-154-24/+36
* LINT fixLoïc Blot2019-02-151-1/+4
* Consistent HP and damage types (#8167)SmallJoker2019-02-101-4/+4
* Fix Address::isLocalhost algorithmLoic Blot2019-02-091-4/+4
* Disable confirmation dialog on localhostrubenwardy2019-02-093-3/+21
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-071-0/+1
* Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-261-1/+2