aboutsummaryrefslogtreecommitdiff
path: root/src/nodedef.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Make ToolItem and MaterialItem to convert names by aliases at creation time t...Perttu Ahola2011-12-041-8/+9
* Modify a commit in tooldef.cpp and nodedef.cppPerttu Ahola2011-12-041-1/+1
* Add serialization for node aliases to let client show inventory images correctlyPerttu Ahola2011-12-041-0/+20
* Node definition aliasesPerttu Ahola2011-12-031-1/+34
* Allow digging unknown nodesPerttu Ahola2011-12-031-0/+2
* Fix non-fancy leaves not making faces with waterPerttu Ahola2011-12-011-1/+1
* Make non-fancy leaf texture to go in texture atlas tooPerttu Ahola2011-12-011-2/+2
* Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)...Perttu Ahola2011-12-011-1/+1
* Fix texture atlas not being created correctlyPerttu Ahola2011-12-011-1/+2
* Fix liquid source backface culling (was not turned off)Perttu Ahola2011-11-291-0/+1
* Make node definitions available to LuaPerttu Ahola2011-11-291-0/+3
* Add node definitions in Lua and do not use content_mapnode_init anymore (exce...Kahrl2011-11-291-5/+0
* Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cppPerttu Ahola2011-11-291-2/+14
* Make liquid_alternative_* to be stringsPerttu Ahola2011-11-291-10/+11
* Store metadata as metadata name in node definitionPerttu Ahola2011-11-291-13/+3
* Add texture modifier [brighten and modify [toalpha to modify existing texture...Perttu Ahola2011-11-291-2/+2
* Mess up with node definitions to make CONTENT_IGNORE be correctly interpreted...Perttu Ahola2011-11-291-3/+15
* Optimize map generator for the dynamic content ids a bitPerttu Ahola2011-11-291-0/+6
* Fix another silly mistake making CONTENT_IGNORE definition not being what it ...Perttu Ahola2011-11-291-1/+1
* Improved MaterialItem (stores nodename)Perttu Ahola2011-11-291-0/+6
* Node definition namesPerttu Ahola2011-11-291-14/+99
* Add name field to ContentFeaturesPerttu Ahola2011-11-291-7/+6
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-291-1/+7
* Move cook result properly to ContentFeaturesPerttu Ahola2011-11-291-0/+5
* Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-291-2/+32
* Fix flowing water being always opaquePerttu Ahola2011-11-291-0/+3
* Node definitions transferPerttu Ahola2011-11-291-1/+5
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-291-6/+309
* Clean morePerttu Ahola2011-11-291-53/+0
* Prepare more for node definition serializationPerttu Ahola2011-11-291-15/+28
* Better node texture generationPerttu Ahola2011-11-291-42/+67
* Update inventory texture tooPerttu Ahola2011-11-291-0/+6
* Properly update textures in node definitionsPerttu Ahola2011-11-291-1/+6
* Make possible and do update textures in node definitions after late texture a...Perttu Ahola2011-11-291-0/+15
* GameDef compilesPerttu Ahola2011-11-291-0/+175