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Server-optimized Minetest 5.6.0
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nodedef.cpp
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Age
Files
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...
*
Fix memory leak caused by mesh nodes (and nodeboxes)
Kahrl
2014-10-20
1
-0
/
+6
*
Custom collision boxes node property.
RealBadAngel
2014-10-19
1
-0
/
+3
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-2
/
+46
*
Fix special tile backspace culling
kwolekr
2014-10-03
1
-5
/
+6
*
Fix broken plantlike drawtype.
RealBadAngel
2014-10-03
1
-5
/
+6
*
Fix misc. style issues
kwolekr
2014-10-03
1
-2
/
+4
*
Clean up nodedef.cpp
kwolekr
2014-10-03
1
-540
/
+562
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
1
-0
/
+10
*
Add firelike drawtype
TriBlade9
2014-09-21
1
-0
/
+2
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
1
-1
/
+2
*
Allow use all 6 faces for special tiles.
RealBadAngel
2014-08-25
1
-26
/
+129
*
Speedup mapblock_mesh
RealBadAngel
2014-07-17
1
-24
/
+41
*
Fix errors/warnings reported by valgrind
sfan5
2014-07-06
1
-3
/
+2
*
Unite nodes shaders.
RealBadAngel
2014-06-15
1
-4
/
+20
*
Shaders rework.
RealBadAngel
2013-12-03
1
-3
/
+10
*
Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ...
kwolekr
2013-11-29
1
-17
/
+18
*
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-06
1
-1
/
+1
*
Leveled nodebox backward compatibility
proller
2013-08-02
1
-8
/
+13
*
Weather support
proller
2013-07-27
1
-0
/
+1
*
Bump protocol version
PilzAdam
2013-07-20
1
-5
/
+5
*
Add liquid_range to nodedef
PilzAdam
2013-07-20
1
-0
/
+3
*
Change ContentFeatures array to a vector
Kahrl
2013-07-14
1
-85
/
+114
*
Leveled nodebox
proller
2013-07-13
1
-2
/
+5
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
1
-9
/
+10
*
Add drowning
PilzAdam
2013-06-19
1
-0
/
+3
*
Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
2013-04-24
1
-0
/
+4
*
Add option to use texture alpha channel
kwolekr
2013-04-23
1
-9
/
+5
*
unkn own block -> unkn own node
khonkhortisan
2013-04-05
1
-1
/
+1
*
Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes
kwolekr
2013-03-30
1
-0
/
+1
*
Optimize CNodeDefManager::getIds
kwolekr
2013-03-30
1
-0
/
+36
*
Move rightclickable to the proper place
PilzAdam
2013-03-23
1
-2
/
+2
*
Include backface_culling flag in serialization format for TileDefs
Jürgen Doser
2013-03-23
1
-8
/
+13
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Disable placement prediction for nodes that use on_rightclick
Jeija
2013-02-19
1
-0
/
+3
*
Disable backface culling for drawtype plantlike and only draw 2 faces instead...
Jürgen Doser
2013-02-10
1
-1
/
+4
*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
1
-5
/
+5
*
Fix tile MaterialType to make sense and make lava surface be shader'd lower l...
Perttu Ahola
2012-12-02
1
-8
/
+17
*
Support serialization of protocol 13 ContentFeatures
Perttu Ahola
2012-11-29
1
-112
/
+184
*
Proper versioning of new network-serialized stuff
Perttu Ahola
2012-11-26
1
-54
/
+109
*
Update ContentFeatures serialization format now as PROTOCOL_VERSION was changed
Perttu Ahola
2012-11-25
1
-4
/
+4
*
Fix more things I forgot for attached players. Such players will now properly...
MirceaKitsune
2012-11-25
1
-2
/
+0
*
Fix some remaining issues with attachments, now they work. Tested with object...
MirceaKitsune
2012-11-25
1
-0
/
+2
*
Fix unnecessary network protocol incompatibility in ContentFeatures
Perttu Ahola
2012-11-08
1
-2
/
+6
*
Add liquid_renewable property.
Ilya Zhuravlev
2012-09-07
1
-0
/
+3
*
Fix black display inside opaque water
Matthew I
2012-08-31
1
-2
/
+0
*
Fix map deserialization and remove old serialization code
Perttu Ahola
2012-07-23
1
-20
/
+3
*
Increment protocol version
Perttu Ahola
2012-06-17
1
-16
/
+6
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
1
-18
/
+62
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
1
-0
/
+1
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