Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | NodeResolver: Perform callback immediately if node registration phase finished | kwolekr | 2015-01-04 | 1 | -0/+6 | |
| | | | | Also add NodeResolver callbacks on the client | |||||
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 | 1 | -2/+0 | |
| | ||||||
* | Fix crash if NodeResolver destroyed before pending any node resolutions | kwolekr | 2015-01-03 | 1 | -2/+2 | |
| | ||||||
* | Set fallback content if resolving content vector requires everything | kwolekr | 2014-12-27 | 1 | -1/+21 | |
| | ||||||
* | Redefine NodeResolver interface and replace with callback mechanism | kwolekr | 2014-12-27 | 1 | -121/+47 | |
| | ||||||
* | NodeResolver: Fix some comments and use const references for params | kwolekr | 2014-12-12 | 1 | -6/+7 | |
| | ||||||
* | NodeResolver: Fix cancelNode and cancelNodeList | kwolekr | 2014-12-11 | 1 | -5/+7 | |
| | ||||||
* | Refactor decoration-related code | kwolekr | 2014-10-29 | 1 | -1/+1 | |
| | | | | | Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros | |||||
* | Add NodeResolver documentation | kwolekr | 2014-10-28 | 1 | -0/+86 | |
| | | | | | Set content to fallback on AddNode failure Consider node list requests with no results as failed | |||||
* | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 | 1 | -1/+39 | |
| | ||||||
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 | 1 | -0/+1 | |
| | ||||||
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 | 1 | -2/+6 | |
| | ||||||
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 | 1 | -1/+3 | |
| | ||||||
* | Add firelike drawtype | TriBlade9 | 2014-09-21 | 1 | -0/+1 | |
| | ||||||
* | Allow use all 6 faces for special tiles. | RealBadAngel | 2014-08-25 | 1 | -1/+1 | |
| | | | | Protocol version bump. | |||||
* | Unite nodes shaders. | RealBadAngel | 2014-06-15 | 1 | -1/+4 | |
| | | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. | |||||
* | Shaders rework. | RealBadAngel | 2013-12-03 | 1 | -0/+2 | |
| | ||||||
* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 | 1 | -1/+1 | |
| | ||||||
* | Leveled nodebox backward compatibility | proller | 2013-08-02 | 1 | -1/+1 | |
| | ||||||
* | Weather support | proller | 2013-07-27 | 1 | -0/+2 | |
| | ||||||
* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 | 1 | -0/+2 | |
| | ||||||
* | Change ContentFeatures array to a vector | Kahrl | 2013-07-14 | 1 | -3/+2 | |
| | ||||||
* | Leveled nodebox | proller | 2013-07-13 | 1 | -1/+6 | |
| | ||||||
* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 | 1 | -1/+0 | |
| | ||||||
* | Add drowning | PilzAdam | 2013-06-19 | 1 | -0/+1 | |
| | ||||||
* | Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED | Perttu Ahola | 2013-04-25 | 1 | -2/+3 | |
| | ||||||
* | Add new drawtype GLASSLIKE_FRAMED | RealBadAngel | 2013-04-24 | 1 | -0/+2 | |
| | ||||||
* | Optimize CNodeDefManager::getIds | kwolekr | 2013-03-30 | 1 | -0/+3 | |
| | ||||||
* | Include backface_culling flag in serialization format for TileDefs | Jürgen Doser | 2013-03-23 | 1 | -1/+1 | |
| | | | | | | | | | | This way flowing liquids actually show the backface when specified to do so. Without this, TileDefs where by default initialized with backface_culling = true and never set otherwise. For backwards compatibility, an old client connected to a new server, or a new client connected to an old server will behave like before i.e., backface_culling is always true. | |||||
* | Update Copyright Years | Sfan5 | 2013-02-24 | 1 | -1/+1 | |
| | ||||||
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 | 1 | -1/+1 | |
| | ||||||
* | Disable placement prediction for nodes that use on_rightclick | Jeija | 2013-02-19 | 1 | -0/+2 | |
| | ||||||
* | Support serialization of protocol 13 ContentFeatures | Perttu Ahola | 2012-11-29 | 1 | -3/+5 | |
| | ||||||
* | Add liquid_renewable property. | Ilya Zhuravlev | 2012-09-07 | 1 | -0/+2 | |
| | ||||||
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -15/+11 | |
| | ||||||
* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 | |
| | ||||||
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -0/+2 | |
| | ||||||
* | Node texture animation | Perttu Ahola | 2012-06-16 | 1 | -10/+28 | |
| | ||||||
* | Add after_destruct and cache the existence of on_construct, on_destruct and ↵ | Perttu Ahola | 2012-06-05 | 1 | -0/+5 | |
| | | | | after_destruct for quick skipping when a node does not have them | |||||
* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 | |
| | | | | GPLv2/later, by agreement of major contributors | |||||
* | WIP node metadata, node timers | Kahrl | 2012-06-03 | 1 | -2/+0 | |
| | ||||||
* | Allow group:groupname in ABM definition and implement ↵ | Perttu Ahola | 2012-03-31 | 1 | -0/+6 | |
| | | | | minetest.hash_node_position() | |||||
* | Add sound.dig | Perttu Ahola | 2012-03-24 | 1 | -0/+1 | |
| | ||||||
* | Add sounds, tune things | Perttu Ahola | 2012-03-24 | 1 | -0/+1 | |
| | ||||||
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 | 1 | -1/+5 | |
| | ||||||
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 | 1 | -3/+2 | |
| | | | | light, removed footprints | |||||
* | itemgroup.h and ItemGroupList typedef | Perttu Ahola | 2012-03-10 | 1 | -1/+2 | |
| | ||||||
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 | 1 | -3/+2 | |
| | ||||||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -13/+20 | |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -38/+11 | |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef |