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path: root/src/nodemetadata.cpp (follow)
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* Mode node definition loading from Lua (still not finished), fix metadata crea...Perttu Ahola2011-11-291-9/+8
* Add names to NodeMetadataPerttu Ahola2011-11-291-6/+44
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-5/+6
* Switch more stuff to use the logging thing and fix segfault on player leave f...Perttu Ahola2011-10-161-4/+5
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-181-295/+1
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-171-0/+1
* hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...Perttu Ahola2011-06-161-2/+13
* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...Perttu Ahola2011-05-311-73/+82
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-0/+9
* fixed the bug of disabled removal of empty chestsPerttu Ahola2011-04-061-3/+3
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-051-3/+16
* A more robust format for node metadataPerttu Ahola2011-04-051-11/+27
* initial workings of the furnacePerttu Ahola2011-04-051-5/+150
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-051-16/+87
* Chests work now!Perttu Ahola2011-04-041-2/+19
* initial chest metadataPerttu Ahola2011-04-041-0/+28
* forgot some filesPerttu Ahola2011-04-041-0/+204