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* Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust72022-06-111-61/+28
* fix integer overflow in mapgen (#11641)JosiahWI2022-06-031-1/+2
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-121-45/+0
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-231-3/+3
* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-011-1/+1
* Remove unused lookup table from noise.cppsfan52020-04-261-5/+0
* Display an error when a noise parameter has too many octaves (#9394)Paramat2020-02-121-5/+14
* Fix more clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-031-17/+17
* Code modernization: src/n*, src/o* (#6280)Loïc Blot2017-08-191-10/+10
* Noise: Prevent unittest crash caused by division by zeroSmallJoker2017-07-291-1/+3
* Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot2017-07-271-3/+4
* Noise::perlinMap2D,3D: replace a loop init with a single memset callLoic Blot2017-07-271-4/+3
* Fix msvc annoyances (#5963)adrido2017-06-271-2/+2
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-181-4/+0
* PcgRandom: Fix/improve documentationkwolekr2016-06-041-11/+20
* Change internal type for seeds to s32kwolekr2016-06-041-13/+13
* Fix spelling of noise_thresholdJun Zhang2015-12-061-4/+4
* Fix Noise compiled under clang >= 3.7.x with -O2 or higherkwolekr2015-11-011-4/+4
* Fix Lua PcgRandomest312015-08-121-0/+3
* Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot2015-07-241-47/+0
* Misc. minor fixeskwolekr2015-07-101-1/+1
* Noise: Fix interpolation at negative coordinateskwolekr2015-05-171-2/+4
* Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler war...kwolekr2015-05-161-9/+9
* Noise: Make buffer size parameters unsignedkwolekr2015-05-151-2/+2
* Fix MSVC compatibilitykwolekr2015-04-291-1/+1
* Noise: Fix PcgRandom::randNormalDist() when range contains negative numberskwolekr2015-04-271-1/+1
* Replace PRNG assertions with PrngExceptionkwolekr2015-04-271-1/+3
* Noise: Add noise unittestskwolekr2015-04-211-9/+18
* Noise: Correct noise objects created with invalid dimensionskwolekr2015-04-191-0/+7
* Fix endianness inconsistency with PcgRandom::bytes()kwolekr2015-03-231-25/+10
* Fix some loose ends from 3993093fkwolekr2015-03-221-2/+4
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-221-0/+101
* Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledkwolekr2014-12-141-7/+2
* Clean up Noise macroskwolekr2014-12-111-1/+54
* Noise: Automatically transform noise maps if neededkwolekr2014-12-101-13/+10
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-101-29/+29
* Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2kwolekr2014-12-091-4/+4
* Optimize noise implementationskwolekr2014-12-081-102/+95
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-119/+141
* noise: Throw exception on noise allocation failurekwolekr2014-11-291-6/+19
* Add eased 3d point-value noise functionskwolekr2014-11-121-9/+16
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-081-1/+1
* Change license of noise implementation to Simplified BSDkwolekr2014-10-271-18/+23
* Add support for eased 3d noisekwolekr2014-10-271-97/+128
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+1
* Add Mapgen V7, reorganize biomeskwolekr2013-04-071-0/+36
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-2/+2
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Fix and improve noise map functionskwolekr2013-02-061-35/+30