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path: root/src/particles.cpp (follow)
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* Change i++ to ++iDavid Jones2015-08-251-3/+3
* Clean up threadingShadowNinja2015-08-231-8/+8
* fix infinite spawnersobneq2015-04-181-1/+2
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-311-2/+2
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-051-1/+1
* Fix some rendering glitchesBlockMen2015-03-051-8/+1
* Revert "Fix particles draworder" (issue #2388)Loic Blot2015-02-271-2/+2
* Fix particles draworderBlockMen2015-02-211-2/+2
* Fix particles causing unitialised data being used due to use of incorrect uni...Craig Robbins2015-01-181-4/+4
* Fix memory leaks due to messed up memory handling for particles as well as th...sapier2015-01-091-120/+220
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-10/+11
* Fix rendering glitches when far from the center of the mapNovatux2014-03-041-12/+13
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-131-3/+14
* Fix particle code ignoring return value of std::vector::erase(). Wat.Kahrl2013-12-231-4/+4
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-021-23/+37
* Closed add object <-> object collision handlingsapier2013-03-281-1/+1
* Allow spawning particles from the server, from luaJeija2013-03-231-48/+272
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add particlesJeija2013-01-141-0/+229