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* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-5/+8
* Pause in unloaded territory instead of collideJacobF2011-09-061-3/+17
* Keep track of player itemGiuseppe Bilotta2011-08-111-0/+6
* Fixing ladders againMark Holmquist2011-08-011-14/+13
* Fixed a few problems in the ladder update, and changed the speed to account f...Mark Holmquist2011-08-011-3/+3
* Ladders implemented!Mark Holmquist2011-08-011-1/+29
* Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola2011-07-301-2/+9
* extended content-type rangePerttu Ahola2011-07-231-6/+6
* improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
* hopefully fixed the privilege problemsPerttu Ahola2011-05-291-1/+0
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-59/+5
* Added 'shout' player privilegeCiaran Gultnieks2011-05-231-0/+4
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-211-2/+2
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-0/+6
* Fixed two compiler warningsPerttu Ahola2011-05-161-2/+2
* Privileges to/from string conversion functions standalone, not static membersCiaran Gultnieks2011-05-161-0/+49
* Allow "all" to be specified in player config file for privilegesCiaran Gultnieks2011-05-161-1/+10
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-1/+8
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-5/+1
* set client to not show hp if server doesn't support itPerttu Ahola2011-04-211-0/+3
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-1/+28
* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-111-0/+7
* mainly work on object scripting apiPerttu Ahola2011-02-231-2/+1
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-9/+9
* sneaking bug fixingPerttu Ahola2011-02-141-21/+33
* disabled jumping in sneak mode if far away from the edge because it can drop ...Perttu Ahola2011-02-141-2/+4
* fixed bug in sneakingPerttu Ahola2011-02-141-28/+37
* added sneaking/crouching and changelogPerttu Ahola2011-02-141-100/+250
* bug-fixin'Perttu Ahola2011-02-081-4/+21
* mapgen tweakingPerttu Ahola2011-02-061-23/+42
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-011-0/+4
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-3/+54
* Faster lighting at map generation timePerttu Ahola2011-01-241-2/+3
* old water removed, some fixes here and therePerttu Ahola2011-01-171-6/+10
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-171-5/+16
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-161-4/+39
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-1/+1
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-2/+2
* added fog to playersPerttu Ahola2010-12-221-0/+2
* crafting system!Perttu Ahola2010-12-221-0/+1
* just savin'Perttu Ahola2010-12-221-1/+2
* some work-in-progressPerttu Ahola2010-12-221-136/+153
* added dedicated server build without irrlichtPerttu Ahola2010-12-191-2/+7
* working nicelyPerttu Ahola2010-12-131-3/+3
* better waterPerttu Ahola2010-11-301-4/+30
* license stuffPerttu Ahola2010-11-291-0/+19
* Initial filesPerttu Ahola2010-11-271-0/+358