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Server-optimized Minetest 5.6.0
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player.cpp
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Author
Age
Files
Lines
*
Get movement setting instead of hard coded value
asl97
2015-12-15
1
-0
/
+17
*
Clean up threading
ShadowNinja
2015-08-23
1
-5
/
+5
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
1
-4
/
+6
*
Optional reconnect functionality
est31
2015-07-23
1
-0
/
+1
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
1
-30
/
+1
*
Add list-rings
est31
2015-06-16
1
-0
/
+1
*
Fix uninitialized variable Player::local_animation_speed
Loic Blot
2015-03-28
1
-0
/
+1
*
Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...
Loic Blot
2015-03-22
1
-0
/
+2
*
Protect Player::hud from concurrent modifications
Loic Blot
2015-03-22
1
-0
/
+7
*
Give full breath after death
SmallJoker
2015-02-05
1
-3
/
+3
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-1
/
+0
*
Make players check inventory modification properly
ShadowNinja
2014-10-01
1
-4
/
+4
*
Simplify player modification checks
ShadowNinja
2014-10-01
1
-12
/
+11
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
1
-13
/
+9
*
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
2014-07-02
1
-0
/
+1
*
Make player files saving again
SmallJoker
2014-06-29
1
-0
/
+1
*
Store the maximum player file tries in a constant
ShadowNinja
2014-06-23
1
-1
/
+1
*
Only try to load from possible player files
ShadowNinja
2014-06-23
1
-40
/
+21
*
Only keep players loaded while they're connected
ShadowNinja
2014-06-23
1
-0
/
+67
*
Small cleanup of hud add/remove code
sapier
2014-05-31
1
-7
/
+39
*
Prevent player jumping into nodes from below
BlockMen
2014-01-16
1
-1
/
+1
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
1
-3
/
+5
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-1
/
+0
*
Fix various memory access problems detected by valgrind
Kahrl
2013-08-07
1
-0
/
+4
*
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-20
1
-2
/
+8
*
Dont write player files all the time
PilzAdam
2013-06-28
1
-1
/
+10
*
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-22
1
-2
/
+2
*
Add drowning
PilzAdam
2013-06-19
1
-1
/
+3
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
1
-0
/
+2
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
1
-19
/
+17
*
Move player collisionbox to player class
sapier
2013-04-25
1
-1
/
+2
*
Added support to disable built-in HUD elements
Diego MartÃnez
2013-04-24
1
-0
/
+6
*
Allow modifying movement speed, jump height and gravity per-player via the Lu...
MirceaKitsune
2013-04-05
1
-0
/
+5
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Some kind of middleway values for player acceleration for now
Perttu Ahola
2013-02-15
1
-3
/
+3
*
Restore old acceleration behavior until something is actually agreed on (part 2)
Perttu Ahola
2013-02-15
1
-3
/
+3
*
Improved Player Physics
MirceaKitsune
2013-02-14
1
-8
/
+50
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
1
-1
/
+2
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
1
-1
/
+1
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
1
-0
/
+7
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
1
-0
/
+4
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
1
-620
/
+2
*
Simple fix for camera blinking black when jumping into ceiling with current s...
Perttu Ahola
2012-03-29
1
-0
/
+12
*
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
1
-18
/
+17
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
1
-0
/
+10
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
1
-0
/
+8
*
Revert old 4BS/s walk speed for now
Perttu Ahola
2012-03-15
1
-1
/
+1
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