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* GameDef compilesPerttu Ahola2011-11-291-20/+12
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-3/+3
* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-291-3/+11
* ServerRemotePlayer implements ServerActiveObjectPerttu Ahola2011-11-291-2/+25
* Better player damage prevention when falling on unloaded blocks, not involvin...Perttu Ahola2011-10-161-1/+0
* Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...Kahrl2011-09-211-15/+9
* fix a numerical problem, but tool is still jitteryKahrl2011-09-201-3/+8
* Added sprite extruderKahrl2011-09-191-4/+0
* Display which tool the player is holdingJacobF2011-09-071-0/+4
* Pause in unloaded territory instead of collideJacobF2011-09-061-0/+1
* Keep track of player itemGiuseppe Bilotta2011-08-111-0/+10
* Refactor player's eye position codingGiuseppe Bilotta2011-08-111-0/+8
* Introduce Player::getLightPositionGiuseppe Bilotta2011-08-111-0/+5
* Respect base virtual functions' signaturesGiuseppe Bilotta2011-08-081-2/+2
* Ladders implemented!Mark Holmquist2011-08-011-0/+1
* Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola2011-07-301-0/+2
* hopefully fixed the privilege problemsPerttu Ahola2011-05-291-3/+0
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-44/+2
* Added 'shout' player privilegeCiaran Gultnieks2011-05-231-8/+13
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-0/+13
* Privileges to/from string conversion functions standalone, not static membersCiaran Gultnieks2011-05-161-48/+9
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-0/+72
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-5/+1
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+5
* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-111-0/+2
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-1/+9
* fixed bug in sneakingPerttu Ahola2011-02-141-1/+3
* added sneaking/crouching and changelogPerttu Ahola2011-02-141-4/+10
* bug-fixin'Perttu Ahola2011-02-081-0/+3
* mapgen tweakingPerttu Ahola2011-02-061-4/+4
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-011-0/+1
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-15/+13
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-7/+9
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-151-3/+19
* some work-in-progressPerttu Ahola2010-12-221-2/+53
* added dedicated server build without irrlichtPerttu Ahola2010-12-191-0/+24
* better waterPerttu Ahola2010-11-301-0/+1
* license stuffPerttu Ahola2010-11-291-0/+19
* Initial filesPerttu Ahola2010-11-271-0/+210