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Server-optimized Minetest 5.6.0
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remoteplayer.h
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Age
Files
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*
Fix on_successful_save -> onSuccessfulSave
Loïc Blot
2019-01-04
1
-1
/
+1
*
Fix various player save issues (performance penalty on sql backends + bugs)
Loïc Blot
2019-01-04
1
-0
/
+2
*
Cleanup: drop Server::hudGetHotbarImage()
Loic Blot
2018-03-08
1
-1
/
+1
*
Fix day_night_ratio_do_override not being initialised server-side
rubenwardy
2017-10-29
1
-1
/
+1
*
Make Player::peer_id server-side only and add getters and setters (#6478)
Loïc Blot
2017-09-30
1
-0
/
+6
*
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-08-19
1
-1
/
+1
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-4
/
+1
*
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-18
1
-8
/
+8
*
LINT fix since cloud API merge
Loic Blot
2017-05-04
1
-4
/
+1
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
1
-2
/
+6
*
Add clouds API
Ben Deutsch
2017-04-30
1
-0
/
+12
*
Fix lint since recent player to db merge
Loic Blot
2017-04-23
1
-0
/
+1
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
1
-1
/
+1
*
Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-07
1
-10
/
+5
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
1
-1
/
+4
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
1
-32
/
+3
*
Environment cleanup
Loic Blot
2016-10-09
1
-0
/
+14
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
1
-0
/
+175