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path: root/src/script/common/c_internal.cpp (follow)
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* Fix LuaJIT exception wrapperKahrl2014-08-231-1/+3
* Use "core" namespace internallyShadowNinja2014-05-081-2/+2
* Add proper lua api deprecated handlingsapier2014-04-291-0/+39
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-151-1/+1
* Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja2014-03-151-1/+1
* Make sure we get a stacktrace for as many lua errors as possibleSfan52014-03-151-1/+1
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-181-0/+12
* Move script_run_callbacks to LuaShadowNinja2013-12-071-84/+18
* Fix possible implicit conversion of NULL to std::stringkwolekr2013-11-211-1/+3
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-151-20/+36
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-13/+96
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+65