Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 | 1 | -1/+3 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 | 1 | -2/+2 |
* | Add proper lua api deprecated handling | sapier | 2014-04-29 | 1 | -0/+39 |
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 | 1 | -1/+1 |
* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 | 1 | -1/+1 |
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 | 1 | -1/+1 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 | 1 | -0/+12 |
* | Move script_run_callbacks to Lua | ShadowNinja | 2013-12-07 | 1 | -84/+18 |
* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 | 1 | -1/+3 |
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -20/+36 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -13/+96 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+65 |