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* Fix some warnings (#12615)rubenwardy2022-07-301-1/+1
* Add check_mod_configuration to main menurubenwardy2022-07-142-0/+35
* Reduce code duplication between c_converter.cpp and helper.cppsfan52022-07-144-84/+32
* Remove unnecessary float limits from script APIsfan52022-07-141-20/+23
* Animated particlespawners and more (#11545)Lexi Hale2022-07-132-1/+2
* Sounds: Various little improvements (#12486)SmallJoker2022-07-091-2/+2
* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-281-14/+0
* Re-order sound-related code (#12382)SmallJoker2022-06-202-10/+13
* No damage effects on hp_max change (#11846)Lars Müller2022-06-111-1/+1
* Reduce size of ContentFeatures structuresfan52022-05-261-21/+28
* Use native packer to transfer globals into async env(s)sfan52022-05-101-1/+1
* Support packing arbitrary graphs (#12289)Jude Melton-Houghton2022-05-102-46/+62
* hud_get: Return precision field for waypoints (#12215)Lars Müller2022-05-041-0/+6
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-025-0/+726
* Refactor some Lua API functions in preparation for async envsfan52022-05-022-7/+7
* Store vector metatable in registryJude Melton-Houghton2022-03-292-16/+4
* Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS2022-03-292-11/+18
* Remove awful Mingw32 workaroundssfan52022-02-081-8/+0
* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-043-43/+8
* Don't let HTTP API pass through untrusted functionsfan52021-12-181-0/+2
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-011-0/+22
* Make sure relevant std::stringstreams are set to binarysfan52021-09-111-4/+1
* Clean up/improve some scriptapi error handling codesfan52021-09-102-42/+4
* Remove redundant on_dieplayer callssavilli2021-08-281-2/+0
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-214-28/+55
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-271-0/+9
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-301-2/+2
* Inventory: show error on invalid list names (#11368)SmallJoker2021-06-201-12/+14
* Add metatables to lua vectors (#11039)DS2021-06-041-0/+25
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-031-0/+2
* refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot2021-05-031-1/+1
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-301-1/+2
* Use place_param2 client-side for item appearance & prediction (#11024)sfan52021-03-091-0/+2
* Add nametag background setting and object property (#10937)rubenwardy2021-02-173-9/+36
* Fix short_description fallback order (#10943)rubenwardy2021-02-171-2/+4
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-291-9/+23
* Drop never documented 'alpha' property from nodedefsfan52021-01-291-1/+4
* Removed some obsolete code (#10562)Zughy2021-01-211-17/+0
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-042-21/+28
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-312-8/+32
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-191-0/+3
* Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI2020-10-132-5/+3
* Add a short_description to be used by mods (#8980)DS2020-10-091-0/+3
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-052-47/+0
* Fix precision not working in hud_change (#10186)Lars Müller2020-08-121-1/+4
* Quick workaround for crashing destructor on Mingw32sfan52020-07-091-1/+9
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-161-0/+3
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-011-3/+29
* CSM: Fix crashing minetest.get_item_def()sfan52020-05-201-1/+1
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-191-0/+4