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* Soft node overlay (#5186)Dániel Juhász2017-04-211-0/+28
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-192-14/+9
* Hardware coloring for itemstacksDániel Juhász2017-04-082-2/+15
* Add `get_wielded_item`red-0012017-03-132-6/+4
* Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-221-22/+6
* Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-071-0/+15
* Add ItemStack key-value meta storagerubenwardy2017-02-041-5/+26
* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-0/+18
* Add particle animation, glowsfan52017-01-182-23/+38
* Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier2017-01-151-1/+3
* Add 2D sheet animation for nodessfan52017-01-021-7/+18
* Move TileAnimation code to seperate filesfan52017-01-021-3/+3
* Limit light_source in the engine (#4814)juhdanad2016-11-281-0/+6
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-144-32/+7
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-154-7/+32
* Adding LuaError on attempt to assign vectors with values out of rangeFoghrye42016-10-251-0/+12
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-053-10/+8
* Make some maps unordered to improve performanceLoic Blot2016-10-051-10/+8
* Make getStackMax return the correct maximal stack sizeSmallJoker2016-09-081-3/+2
* Lua->C getintfield() use lua_tointeger (#4408)Tomas2016-08-101-4/+4
* Fixes for compiling with a newer (system) jsoncpp (#4429)Rogier-52016-08-101-1/+6
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-121-0/+28
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-121-19/+37
* Add Lua interface to HTTPFetchRequestJeija2016-02-222-0/+11
* Allow per-tiles culling.Auke Kok2016-01-201-3/+20
* Show infotext with description for item entitiesRealBadAngel2016-01-181-0/+3
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-071-0/+2
* Revert "Add support for using arbitrary meshes as items"Sapier2015-12-291-2/+0
* Add support for using arbitrary meshes as itemsSapier2015-12-291-0/+2
* Fix lua object:get_properties() being brokenSapier2015-12-211-1/+2
* Fix missing popest312015-12-201-0/+1
* Add support for limiting rotation of automatic face movement dir entitysSapier2015-12-191-0/+6
* Add option to give every object a nametagBlockMen2015-12-151-0/+13
* Add support for audio feedback if placing node failedBlockMen2015-11-071-0/+3
* Fix server crashing on Lua errorsShadowNinja2015-10-311-2/+2
* Add option to disable backface culling for modelsBlockMen2015-10-251-1/+3
* Fix crash regression when invsize formspec gets usedest312015-10-171-4/+8
* Use warningstream for deprecated field messages and refactor log_deprecatedShadowNinja2015-10-152-40/+30
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-272-7/+11
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-0/+21
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-122-17/+20
* Display Lua memory usage at the time of Out-of-Memory errorkwolekr2015-08-101-3/+9
* Improve Script CPP API diagnosticskwolekr2015-08-052-14/+65
* Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-052-7/+11
* Fix relief mapping issuesRealBadAngel2015-07-161-6/+10
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-023-50/+39
* Add some missing getter functions to the lua APITeTpaAka2015-05-284-0/+144
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-172-0/+97
* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-163-44/+56
* Add mod securityShadowNinja2015-05-161-3/+1