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Server-optimized Minetest 5.6.0
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s_base.h
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Commit message (
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Author
Age
Files
Lines
*
Fix Lua scripting synchronization
kwolekr
2015-11-01
1
-1
/
+3
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
1
-3
/
+3
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
1
-2
/
+0
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
1
-1
/
+0
*
Clean up threading
ShadowNinja
2015-08-23
1
-3
/
+3
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
1
-0
/
+15
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
1
-1
/
+7
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
1
-1
/
+2
*
Add Lua errors to error dialog
rubenwardy
2015-06-29
1
-2
/
+2
*
Add mod security
ShadowNinja
2015-05-16
1
-4
/
+11
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
1
-2
/
+2
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
1
-0
/
+3
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
1
-1
/
+2
*
Always use builtin JThread library
kwolekr
2013-09-15
1
-2
/
+2
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-96
/
+23
*
Add LuaVoxelManip
kwolekr
2013-06-27
1
-0
/
+1
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+167