aboutsummaryrefslogtreecommitdiff
path: root/src/script/cpp_api/s_base.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-181-0/+9
* Clean up/improve some scriptapi error handling codesfan52021-09-101-0/+3
* Async-related script cleanupssfan52021-08-281-2/+3
* script: Put getGuiEngine() inside a client-only #ifdefsfan52020-04-271-0/+4
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-301-1/+2
* Fix a warning reported by clangLoic Blot2018-03-291-2/+2
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-281-0/+3
* Change include from "cmake_config.h" to "config.h"Wayward One2018-01-211-1/+1
* [CSM] Don't load the IO library. (#6087)red-0012018-01-041-4/+15
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-2/+2
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-1/+1
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-301-0/+13
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-191-5/+5
* Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja2017-06-111-2/+2
* C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot2017-06-101-0/+2
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-2/+1
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-291-1/+0
* [CSM] Client side moddingLoic Blot2017-03-131-3/+11
* Make minetest abort on lua panicRogier2016-12-241-0/+2
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-0/+1
* Fix C++11 compilabilityest312016-01-231-1/+1
* Fix Lua scripting synchronizationkwolekr2015-11-011-1/+3
* Fix server crashing on Lua errorsShadowNinja2015-10-311-3/+3
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-271-2/+0
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-1/+0
* Clean up threadingShadowNinja2015-08-231-3/+3
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-121-0/+15
* Improve Script CPP API diagnosticskwolekr2015-08-051-1/+7
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-021-1/+2
* Add Lua errors to error dialogrubenwardy2015-06-291-2/+2
* Add mod securityShadowNinja2015-05-161-4/+11
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-071-2/+2
* Only push the Lua error handler onceShadowNinja2014-04-271-0/+3
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-151-1/+2
* Always use builtin JThread librarykwolekr2013-09-151-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-96/+23
* Add LuaVoxelManipkwolekr2013-06-271-0/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+167