Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Push error handler afresh each time lua_pcall is used | Kahrl | 2015-08-27 | 1 | -10/+21 |
* | SAPI: Track last executed mod and include in error messages | kwolekr | 2015-08-12 | 1 | -6/+14 |
* | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 | 1 | -10/+5 |
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 | 1 | -4/+4 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 | 1 | -13/+13 |
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 | 1 | -43/+32 |
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -19/+41 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -4/+1 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 | 1 | -0/+1 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+267 |