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Server-optimized Minetest 5.6.0
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src
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script
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cpp_api
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s_node.cpp
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Author
Age
Files
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*
Add new ContentParamType2 "CPT2_DEGROTATE"
est31
2015-10-04
1
-0
/
+1
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
1
-9
/
+36
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
1
-19
/
+9
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
1
-3
/
+3
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-0
/
+1
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
1
-3
/
+3
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
1
-0
/
+1
*
Add firelike drawtype
TriBlade9
2014-09-21
1
-0
/
+1
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
1
-57
/
+21
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
1
-2
/
+4
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
1
-30
/
+62
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-0
/
+2
*
Weather support
proller
2013-07-27
1
-0
/
+17
*
Leveled nodebox
proller
2013-07-13
1
-0
/
+2
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+233