Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 | 1 | -6/+6 |
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 | 1 | -46/+20 |
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 | 1 | -3/+3 |
* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 | 1 | -3/+3 |
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 | 1 | -3/+3 |
* | Log guilty node name when allow_metadata_inventory_move/put/take fails | Kahrl | 2013-12-18 | 1 | -15/+18 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 | 1 | -3/+3 |
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -83/+79 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -4/+2 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+261 |