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Server-optimized Minetest 5.6.0
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src
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script
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cpp_api
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s_player.cpp
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Author
Age
Files
Lines
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
1
-0
/
+15
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
1
-5
/
+0
*
Server: Add reason for leave to `on_leaveplayer` callbacks
Diego Martinez
2016-06-11
1
-2
/
+4
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
1
-2
/
+4
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
1
-9
/
+9
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
1
-2
/
+1
*
Add minetest.register_on_player_hpchange
TeTpaAka
2015-06-13
1
-0
/
+19
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
1
-8
/
+13
*
Add minetest.register_on_punchplayer
Brandon
2015-05-15
1
-0
/
+24
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
1
-7
/
+7
*
Use "core" namespace internally
ShadowNinja
2014-05-08
1
-16
/
+16
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
1
-0
/
+18
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-7
/
+8
*
Allow mods to listen to cheat detections using minetest.register_on_cheat()
Perttu Ahola
2013-08-04
1
-0
/
+16
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+113