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* Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.tx...AFCMS2022-08-021-0/+6
* Fix entity related bugssfan52022-06-151-2/+5
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-112-4/+4
* Remove debug.get/setmetatable from security whiteliststefan2022-05-291-2/+0
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-022-34/+203
* Spacing fixesShadowNinja2022-04-081-2/+2
* Store vector metatable in registryJude Melton-Houghton2022-03-292-0/+14
* Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS2022-03-291-9/+1
* Minor improvements to Lua sandboxsfan52022-01-152-4/+27
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-064-4/+4
* Refactor trusted mod checking codesfan52021-12-182-5/+42
* Remove setlocal and setupvalue from `debug` table whitelistsfan52021-12-181-2/+0
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-183-5/+12
* Add Lua bitop library (#9847)Lejo2021-11-262-1/+9
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-252-9/+26
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-011-0/+1
* Fix trivial typossfan52021-09-191-1/+1
* Clean up/improve some scriptapi error handling codesfan52021-09-105-48/+99
* Dynamic_Add_Media v2 (#11550)sfan52021-09-092-0/+72
* Async-related script cleanupssfan52021-08-285-93/+84
* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-092-0/+39
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-201-1/+7
* Isolate library tables between sandbox and insecure envsfan52021-04-181-1/+43
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-301-0/+1
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-311-3/+8
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-292-0/+9
* Remove dead code (#10845)rubenwardy2021-01-222-35/+0
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-112-0/+14
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-022-0/+27
* Fix some minor code issues all over the placesfan52020-12-241-4/+3
* Fix CSMs on arm64 (#10553)luk3yx2020-10-251-0/+4
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-071-2/+6
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-272-2/+2
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-234-13/+27
* Expose collision information to LuaEntity on_stepsfan52020-04-272-5/+11
* script: Put getGuiEngine() inside a client-only #ifdefsfan52020-04-271-0/+4
* Drop content_sao.{cpp,h}Loic Blot2020-04-111-1/+0
* Move PlayerSAO to dedicated filesLoic Blot2020-04-112-1/+2
* Move serveractiveobject & unitsaoLoic Blot2020-04-111-1/+1
* Work around LuaJIT issues on aarch64 (#9614)sfan52020-04-082-1/+10
* Overall improvements to log messages (#9598)sfan52020-04-081-1/+1
* Script API: Document ObjectRef handling in a commentsfan52020-02-231-0/+14
* [CSM] Expose more env functionssfan52019-11-111-1/+0
* Call on_secondary_use when object is right-clickedsfan52019-11-102-4/+3
* Load client mods into memory before execution.sfan52019-11-092-11/+20
* Refactor loading of Lua code with mod securitysfan52019-11-092-52/+28
* CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2019-09-141-0/+1
* Load CSM environment after the restrictions are knownSmallJoker2019-09-142-0/+8
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-102-7/+7
* Allow customizing chat message format (#8529)ANAND2019-08-082-4/+30