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path: root/src/script/lua_api/l_env.cpp (follow)
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* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-061-0/+1
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-041-8/+8
* Rename Scripting API files for consistencyShadowNinja2017-04-251-1/+1
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-251-3/+2
* Light update for map blocksDániel Juhász2017-04-201-0/+31
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-171-10/+34
* Add `get_wielded_item`red-0012017-03-131-1/+1
* [CSM] Client side moddingLoic Blot2017-03-131-3/+3
* Add ItemStack key-value meta storagerubenwardy2017-02-041-1/+1
* Add staticdata parameter to add_entity (#5009)Rui2017-01-091-2/+4
* Emergeblocks: Fix occasional crashRogier2016-10-161-0/+4
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-081-2/+2
* Change internal type for seeds to s32kwolekr2016-06-041-1/+1
* Pathfinder: Fix styleest312016-05-011-5/+5
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-091-0/+10
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-0/+40
* Add '/clearobjects quick'Kahrl2016-02-111-2/+16
* Add callback parameter for core.emerge_area()kwolekr2015-11-021-5/+42
* SAPI: Move core.get_us_time() to Util modulekwolekr2015-10-261-9/+0
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-251-6/+3
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-231-0/+25
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-271-7/+5
* SEnv: Remove static_exists from ActiveObjects in deleted blockskwolekr2015-08-161-2/+4
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-121-1/+5
* Improve Script CPP API diagnosticskwolekr2015-08-051-4/+6
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-131-10/+19
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-051-0/+17
* Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot2015-04-161-2/+3
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-3/+3
* Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins2015-02-271-9/+17
* Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot2015-02-271-3/+49
* SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot2015-02-171-13/+0
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-161-3/+2
* Add ability to delete MapBlocks from mapkwolekr2015-01-151-1/+34
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-291-8/+3
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-271-0/+7
* Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr2014-12-121-5/+13
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-3/+3
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-12/+11
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-071-3/+3
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-011-2/+1
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-231-3/+13
* Mod profiling supportsapier2014-08-191-0/+8
* Use "core" namespace internallyShadowNinja2014-05-081-43/+43
* Remove liquid_finite and weatherproller2014-04-181-25/+0
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-231-1/+1
* Add forceloadingNovatux2014-01-111-0/+23
* Make line_of_sight return blocking node positionstujones112013-12-121-2/+8
* Optimize table creationShadowNinja2013-11-301-31/+14
* Add minetest.swap_nodeNovatux2013-11-301-0/+17