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path: root/src/script/lua_api/l_env.cpp (follow)
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* script: Fix add_entity returning unusable ref if object deleted in on_activatesfan52020-04-271-5/+5
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-251-0/+16
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-161-12/+12
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-141-4/+4
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-111-3/+4
* Drop content_sao.{cpp,h}Loic Blot2020-04-111-1/+1
* Move PlayerSAO to dedicated filesLoic Blot2020-04-111-1/+2
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-111-34/+16
* minetest,get_connected_players: Return empty table at load time (#9493)sfan52020-03-101-1/+7
* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy2020-03-051-1/+1
* Fix core.get_player_by_name() returning unusable ObjectRefsfan52020-03-031-8/+4
* Fix core.get_connected_players() returning unusable ObjectRefssfan52020-03-031-1/+1
* Fix potential problem with core.get_connected_players()sfan52020-02-251-0/+2
* Move core.get_connected_players() implementation to C++sfan52020-02-231-1/+19
* [CSM] Expose more env functionssfan52019-11-111-5/+32
* Refactor CSM restriction code a bitsfan52019-11-111-5/+2
* [CSM] Remove non-functional minetest.get_day_count()sfan52019-11-091-1/+0
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-241-2/+2
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-101-14/+14
* Add minetest.load_area (#8023)HybridDog2018-12-311-0/+25
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-281-1/+1
* Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-161-1/+1
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-301-9/+9
* Rename CSM flavours to restrictionsSmallJoker2018-06-261-1/+2
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-041-4/+4
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-211-14/+6
* Node definition manager refactor (#7016)Dániel Juhász2018-02-101-9/+9
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-301-0/+34
* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-261-8/+3
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-241-1/+1
* Move files to subdirectories (#6599)Vitaliy2017-11-081-1/+1
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-211-3/+2
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52017-09-151-1/+1
* Make INodeDefManager::getIds return a vector, not a setKahrl2017-09-121-11/+16
* core.get_objects_inside_radius: Omit removed objects (#6318)you2017-08-271-3/+5
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-2/+2
* Code modernization: subfolders (#6283)Loïc Blot2017-08-191-19/+13
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-0/+2
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-0/+3
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-181-0/+10
* Expose getPointedThing to LuaDániel Juhász2017-07-071-0/+105
* find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2017-06-191-18/+44
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-061-0/+1
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-041-8/+8
* Rename Scripting API files for consistencyShadowNinja2017-04-251-1/+1
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-251-3/+2
* Light update for map blocksDániel Juhász2017-04-201-0/+31
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-171-10/+34
* Add `get_wielded_item`red-0012017-03-131-1/+1
* [CSM] Client side moddingLoic Blot2017-03-131-3/+3