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path: root/src/script/lua_api/l_env.h (follow)
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* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-081-1/+1
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-091-0/+3
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-0/+18
* Add '/clearobjects quick'Kahrl2016-02-111-0/+2
* Add callback parameter for core.emerge_area()kwolekr2015-11-021-2/+9
* SAPI: Move core.get_us_time() to Util modulekwolekr2015-10-261-3/+0
* ABMs: Make catch-up behaviour optionalparamat2015-10-181-2/+8
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-231-0/+3
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-051-1/+3
* Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins2015-02-271-1/+1
* Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot2015-02-271-0/+4
* Add ability to delete MapBlocks from mapkwolekr2015-01-151-5/+8
* Mod profiling supportsapier2014-08-191-0/+3
* Use "core" namespace internallyShadowNinja2014-05-081-34/+34
* Remove liquid_finite and weatherproller2014-04-181-3/+0
* Add forceloadingNovatux2014-01-111-0/+8
* Add minetest.swap_nodeNovatux2013-11-301-0/+4
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-081-0/+3
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-20/+3
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-281-0/+4
* Weather supportproller2013-07-271-0/+19
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-0/+4
* Add minetest.get_mapgen_object to APIkwolekr2013-06-271-1/+7
* Add LuaVoxelManipkwolekr2013-06-271-0/+4
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+172