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path: root/src/script/lua_api/l_internal.h (follow)
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* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-021-1/+1
* Fix incorrect deprecation hintsSmallJoker2020-11-011-4/+4
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-311-1/+10
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-111-2/+27
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Use a settings object for the main settingsShadowNinja2017-05-061-2/+1
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-171-10/+0
* Rename ObjectRef methods to be consistent and predictablerubenwardy2017-01-161-0/+1
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-251-0/+10
* SAPI: Disable unlockable time profilingkwolekr2015-08-181-4/+8
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-291-2/+4
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+43