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path: root/src/script/lua_api/l_mapgen.cpp (follow)
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* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-051-1/+1
* Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-041-0/+39
* Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-041-6/+8
* Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr2014-12-301-6/+16
* Decoration: Fix default parameter valueskwolekr2014-12-301-2/+2
* Expose mapgen parameters on scripting initkwolekr2014-12-291-13/+35
* Decoration: Add height_min and height_max parameterskwolekr2014-12-281-10/+12
* Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-281-14/+19
* Ore: Add Vein ore typekwolekr2014-12-281-3/+10
* Ore: Add Blob ore typekwolekr2014-12-281-4/+4
* Set fallback content if resolving content vector requires everythingkwolekr2014-12-271-4/+4
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-271-30/+38
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-121-0/+17
* Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-101-1/+108
* Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr2014-12-101-4/+4
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-101-1/+8
* Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-091-23/+10
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-3/+6
* Add minetest.clear_registered_biomes() apikwolekr2014-12-061-0/+8
* Rewrite generate notification mechanismkwolekr2014-12-061-15/+23
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-031-0/+3
* Fix warnings and other misc. minor changeskwolekr2014-11-141-8/+8
* Add Generator Element Management frameworkkwolekr2014-11-121-62/+67
* Split up mapgen.cppkwolekr2014-11-011-1/+5
* Fix erroneous lua_pop parameterkwolekr2014-10-301-2/+4
* Refactor decoration-related codekwolekr2014-10-291-75/+80
* Prevent invalid memory access under failure conditionskwolekr2014-10-281-35/+40
* Add NodeResolver and clean up node name -> content ID resolution systemkwolekr2014-10-261-98/+96
* Split settings into seperate source and header filesShadowNinja2014-09-211-0/+2
* Simplify and optimize schematic replacementsShadowNinja2014-09-111-27/+27
* Use "core" namespace internallyShadowNinja2014-05-081-3/+3
* Fix all warnings reported by clangSfan52014-04-151-2/+2
* Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-081-14/+16
* Fix g_settings not being includedSfan52014-02-161-0/+1
* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-151-3/+6
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-0/+28
* Add capability to read table flag fields from Lua APIkwolekr2014-02-091-1/+0
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-6/+15
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-30/+17
* Add map feature generation notify Lua APIkwolekr2013-12-141-9/+41
* Fix leak and possible segfault in minetest.set_mapgen_paramskwolekr2013-12-081-40/+42
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-011-5/+20
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-171-3/+3
* Fix some warnings and other minor detailskwolekr2013-09-161-1/+1
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+574