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path: root/src/script/lua_api/l_mapgen.cpp (follow)
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* Fix g_settings not being includedSfan52014-02-161-0/+1
* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-151-3/+6
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-0/+28
* Add capability to read table flag fields from Lua APIkwolekr2014-02-091-1/+0
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-6/+15
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-30/+17
* Add map feature generation notify Lua APIkwolekr2013-12-141-9/+41
* Fix leak and possible segfault in minetest.set_mapgen_paramskwolekr2013-12-081-40/+42
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-011-5/+20
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-171-3/+3
* Fix some warnings and other minor detailskwolekr2013-09-161-1/+1
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+574