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path: root/src/script/lua_api/l_mapgen.h (follow)
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* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-031-0/+12
* Schematics: Add core.place_schematic_on_vmanip APIkwolekr2015-11-051-1/+5
* Add get_biome_id(biome_name) callbackDuane Robertson2015-10-021-0/+4
* Add some missing getter functions to the lua APITeTpaAka2015-05-281-0/+6
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-7/+2
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-131-0/+4
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-311-7/+2
* Add core.register_schematic() and cache schematics on usekwolekr2015-03-231-1/+8
* lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat2015-03-111-2/+2
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-1/+1
* Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-041-0/+6
* Expose mapgen parameters on scripting initkwolekr2014-12-291-0/+4
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-271-2/+2
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-121-0/+6
* Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-101-2/+0
* Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-091-2/+2
* Add minetest.clear_registered_biomes() apikwolekr2014-12-061-0/+3
* Add Generator Element Management frameworkkwolekr2014-11-121-1/+2
* Refactor decoration-related codekwolekr2014-10-291-0/+9
* Use "core" namespace internallyShadowNinja2014-05-081-3/+3
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-0/+3
* Add map feature generation notify Lua APIkwolekr2013-12-141-0/+3
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+62