aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_nodemeta.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-251-1/+1
* Hardware coloring for itemstacksDániel Juhász2017-04-081-0/+5
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot2017-04-081-2/+2
* [CSM] Add local node meta reference. (#5508)red-0012017-04-041-8/+46
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-041-190/+34
* Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-041-14/+14
* from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-281-19/+27
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-091-5/+1
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-081-1/+1
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-251-0/+18
* Various style cleanups + unused code removalest312015-09-191-1/+2
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-10/+12
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-2/+3
* Fixed potential NULL pointer and leak when setting node metadataMetaDucky2013-11-291-6/+12
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-8/+8
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+332