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path: root/src/script/lua_api/l_particles.cpp (follow)
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* Implement spawning particles with node texture appearancesfan52020-05-231-0/+14
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-221-102/+84
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-281-1/+1
* Particles: Make collision with objects optional (#7682)Paramat2018-09-081-14/+17
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-301-2/+2
* Code modernization: subfolders (#6283)Loïc Blot2017-08-191-5/+5
* Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan52017-01-241-0/+2
* Add particle animation, glowsfan52017-01-181-2/+25
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-141-161/+5
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-151-5/+161
* Attached particle spawnersraymoo2016-10-131-0/+11
* Particles: Add option to remove particles on collisionAuke Kok2016-05-281-7/+17
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-251-0/+6
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-251-40/+18
* Refactor particle code to remove the while loopsTeTpaAka2015-07-181-87/+78
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-181-23/+34
* Add proper lua api deprecated handlingsapier2014-04-291-0/+2
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-131-45/+148
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-15/+9
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+149