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path: root/src/script/lua_api/l_server.cpp (follow)
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* Hax's version of Minetest Server 5.6.0Test_User2024-06-281-2/+0
* Re-order sound-related code (#12382)SmallJoker2022-06-201-5/+4
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-021-0/+85
* Refactor some Lua API functions in preparation for async envsfan52022-05-021-15/+13
* Clean up some auth packet handling related codesfan52022-04-281-3/+6
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-181-1/+1
* Implemented disconnect_player (#10492)Corey Powell2021-11-261-6/+6
* Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy2021-10-051-2/+9
* Add get_server_max_lag() (#11671)Wuzzy2021-10-051-0/+12
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-15/+23
* Async-related script cleanupssfan52021-08-281-28/+1
* Drop wide/narrow conversion functionssfan52021-02-021-1/+1
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-011-5/+16
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-311-61/+40
* Server pushing media at runtime (#9961)sfan52020-06-131-3/+19
* Allow connection info to be missing from minetest.get_player_information() (#...sfan52020-05-011-50/+52
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-251-1/+6
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-011-4/+10
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-141-0/+4
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-301-11/+7
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-101-2/+2
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-041-2/+2
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-301-13/+15
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-1/+1
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-171-14/+7
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-061-0/+1
* Sound API: Add fading soundsBrandon2017-05-031-0/+11
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-271-5/+5
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-251-2/+2
* Player data to Database (#5475)Loïc Blot2017-04-231-0/+17
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-221-33/+0
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-151-1/+2
* Add minetest.get_server_uptime() function to Lua API (#4702)Brandon2016-11-021-0/+10
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-081-11/+10
* Add server side ncurses terminalest312015-11-061-0/+12
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-251-0/+1
* Rename macros with two leading underscoresShadowNinja2015-10-141-4/+4
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-2/+2
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-121-0/+27
* Optional reconnect functionalityest312015-07-231-1/+3
* Use UTF-8 instead of narrowest312015-07-081-1/+1
* Add mod securityShadowNinja2015-05-161-1/+2
* Prepare Protocol v25 init & authentication.Loic Blot2015-03-131-1/+1
* l_get_modnames: Compare using std::sort instead of a custom function which do...Loic Blot2015-03-051-22/+6
* Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot2015-03-051-2/+3
* Add lua exception handling test codesapier2014-08-231-0/+35
* Use "core" namespace internallyShadowNinja2014-05-081-1/+1
* Organize builtin into subdirectoriesShadowNinja2014-05-071-7/+1
* Cleanup client init states by bumping protocol versionsapier2014-04-081-1/+131
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-271-6/+2