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path: root/src/script/lua_api/l_util.cpp (follow)
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* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-2/+2
* Add AreaStore data structureest312015-07-271-0/+1
* Add core.get_dir_listShadowNinja2015-05-161-0/+25
* Add core.request_insecure_environment()ShadowNinja2015-05-161-1/+28
* Add core.mkdirShadowNinja2015-05-161-0/+16
* Add mod securityShadowNinja2015-05-161-3/+11
* Make early protocol auth mechanism generic, and add SRPest312015-05-111-0/+1
* Refactor around translatePasswordest312015-04-171-2/+1
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Split settings into seperate source and header filesShadowNinja2014-09-211-1/+2
* Add compression APIShadowNinja2014-09-201-0/+41
* Make print() NUL-safeShadowNinja2014-05-151-3/+4
* Organize builtin into subdirectoriesShadowNinja2014-05-071-0/+14
* Add write_json() to the async APIShadowNinja2014-05-071-0/+1
* Add proper lua api deprecated handlingsapier2014-04-291-0/+5
* Remove dependency on marshal and many other async changesShadowNinja2014-04-271-1/+1
* Rename get_json_value to read_json_valueShadowNinja2014-01-111-1/+1
* Don't throw a error when writing JSON failsShadowNinja2013-12-181-2/+8
* Add 'minetest.write_json'ShadowNinja2013-12-181-0/+27
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-291-0/+16
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-101-2/+8
* Add Settings interface for LuaPilzAdam2013-09-101-0/+12
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-021-0/+42
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+199