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* SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot2015-02-172-14/+0
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-161-3/+2
* Fix .zip extraction (mod store)ngosang2015-02-121-6/+6
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-051-0/+1
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-182-5/+1
* Reorganize supported video driver query mechanismskwolekr2015-01-181-18/+15
* Add ability to delete MapBlocks from mapkwolekr2015-01-152-6/+42
* Fix direction property of HUDrubenwardy2015-01-071-3/+11
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-053-19/+19
* Optionally specify propagateSunlight area in calcLightingkwolekr2015-01-051-17/+16
* Exclude vertical mapblock borders when setting lightkwolekr2015-01-041-1/+4
* Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-043-1/+47
* Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-041-6/+8
* LuaVoxelManip: Error when given out-of-bounds areakwolekr2015-01-041-0/+4
* Lighting: Fix nearly all issueskwolekr2015-01-041-9/+9
* Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr2014-12-301-6/+16
* Decoration: Fix default parameter valueskwolekr2014-12-301-2/+2
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-292-1/+25
* Expose mapgen parameters on scripting initkwolekr2014-12-292-13/+39
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-293-18/+19
* LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr2014-12-281-12/+28
* Decoration: Add height_min and height_max parameterskwolekr2014-12-281-10/+12
* Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-281-14/+19
* Ore: Add Vein ore typekwolekr2014-12-281-3/+10
* Ore: Add Blob ore typekwolekr2014-12-281-4/+4
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-273-1/+28
* Set fallback content if resolving content vector requires everythingkwolekr2014-12-271-4/+4
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-272-32/+40
* LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr2014-12-121-1/+1
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-122-0/+23
* LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...kwolekr2014-12-122-16/+12
* Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr2014-12-123-27/+47
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-121-2/+3
* Noise: Automatically transform noise maps if neededkwolekr2014-12-101-14/+10
* Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-102-3/+108
* Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr2014-12-101-4/+4
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-102-5/+12
* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-091-1/+1
* Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-092-25/+12
* Add flags and lacunarity as new noise parameterskwolekr2014-12-074-20/+52
* Add minetest.clear_registered_biomes() apikwolekr2014-12-062-0/+11
* Rewrite generate notification mechanismkwolekr2014-12-061-15/+23
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-031-0/+3
* LuaSettings: Sanitize setting name stringskwolekr2014-11-301-1/+1
* noise: Throw exception on noise allocation failurekwolekr2014-11-291-3/+7
* Clean up rollbackShadowNinja2014-11-191-1/+1
* Fix warnings and other misc. minor changeskwolekr2014-11-141-8/+8
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-12/+11
* Add option 'eased' to NoiseParamsSmallJoker2014-11-131-2/+2
* Add Generator Element Management frameworkkwolekr2014-11-122-63/+69