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* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-062-2/+3
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-061-2/+2
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-054-12/+10
* Make some maps unordered to improve performanceLoic Blot2016-10-051-10/+8
* Decorations: Generalise 'spawn by' to be used by all decoration typesparamat2016-09-141-11/+10
* Return nil on empty get_area() (#4508)James Stevenson2016-09-101-0/+3
* Make getStackMax return the correct maximal stack sizeSmallJoker2016-09-081-3/+2
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-082-0/+23
* Make plantlike drawtype more funAuke Kok2016-08-261-0/+1
* Script API: Make the craft recipe field 'method' consistentSmallJoker2016-08-181-4/+12
* couple of memory leaks fixes.David Carlier2016-08-101-1/+17
* Lua->C getintfield() use lua_tointeger (#4408)Tomas2016-08-101-4/+4
* Fixes for compiling with a newer (system) jsoncpp (#4429)Rogier-52016-08-102-2/+7
* Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...Ner'zhul2016-08-101-2/+2
* Fix l_request_insecure_environment not ignoring all whitespace (#4395)Dorian Wouters2016-08-041-2/+3
* Adding minetest.clear_craftFoghrye42016-07-052-1/+76
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-033-30/+138
* Mapgen: Refactor mapgen creation and managementkwolekr2016-07-031-2/+2
* Player: New get_look, set_look APIraymoo2016-06-242-3/+93
* Make node timers more efficientEkdohibs2016-06-111-2/+2
* Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez2016-06-112-3/+5
* Biome API: Add per-biome riverbed material and depthparamat2016-06-051-0/+2
* Change internal type for seeds to s32kwolekr2016-06-043-4/+4
* Add minetest.check_password_entry callbackest312016-05-302-0/+33
* Remove unused code in s_security.cpp (#4172)Zeno-2016-05-301-11/+3
* Particles: Add option to remove particles on collisionAuke Kok2016-05-281-7/+17
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-272-0/+41
* Fix MgStoneType and BiomeType enum nameskwolekr2016-05-271-6/+6
* Move biome calculation to BiomeGenkwolekr2016-05-271-6/+10
* Pathfinder: Fix styleest312016-05-011-5/+5
* Add option to not send pre v25 init packetest312016-03-151-1/+3
* Much better API for auth.{cpp, h}est312016-03-151-1/+1
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-121-0/+28
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-122-19/+38
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-092-0/+13
* Add AreaStore custom ID APIShadowNinja2016-03-071-1/+4
* Implement AreaStore serializationShadowNinja2016-03-072-18/+23
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-071-8/+1
* Move AreaStore to utilShadowNinja2016-03-073-9/+7
* Simplify AreaStore ID managementShadowNinja2016-03-071-14/+3
* s_env.{cpp, h} cleanupsest312016-03-072-57/+56
* Add minetest.register_lbm() to run code on block load onlyest312016-03-074-2/+112
* Use LuaErrors in security check macrosShadowNinja2016-03-072-5/+3
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-031-2/+19
* Fix main menu being unable to set secure settingsShadowNinja2016-03-031-3/+4
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-031-1/+0
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-261-2/+3
* Add Lua interface to HTTPFetchRequestJeija2016-02-226-0/+240
* Ignore spaces in secure.trusted_mods settingJeija2016-02-191-0/+2
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-191-5/+27