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* Add lua exception handling test codesapier2014-08-232-0/+40
* Fix LuaJIT exception wrapperKahrl2014-08-231-1/+3
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-231-3/+13
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-232-0/+34
* Don't call a player event without having player to do a event forsapier2014-08-211-0/+3
* Mod profiling supportsapier2014-08-192-0/+11
* Fix the *CDP displaySmallJoker2014-08-151-4/+4
* Fix issue 1527Craig Robbins2014-07-291-34/+34
* Clear inventory before setting listsShadowNinja2014-06-231-9/+10
* Remove a lot of superfluous ifndef USE_CURL checkssapier2014-06-191-8/+2
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-141-5/+19
* Small cleanup of hud add/remove codesapier2014-05-311-8/+4
* Fix over-poping and only push the core onceShadowNinja2014-05-301-8/+11
* Make print() NUL-safeShadowNinja2014-05-151-3/+4
* Use "core" namespace internallyShadowNinja2014-05-0823-196/+181
* Organize builtin into subdirectoriesShadowNinja2014-05-079-32/+48
* Add write_json() to the async APIShadowNinja2014-05-071-0/+1
* Fix heart + bubble bar size on different texture packssapier2014-05-074-0/+60
* Add proper lua api deprecated handlingsapier2014-04-297-2/+56
* Fix code style of async APIShadowNinja2014-04-275-106/+124
* Remove dependency on marshal and many other async changesShadowNinja2014-04-2712-1181/+508
* Only push the Lua error handler onceShadowNinja2014-04-279-279/+154
* Add support for dpi based HUD scalingsapier2014-04-272-0/+30
* Remove liquid_finite and weatherproller2014-04-182-28/+0
* Fix all warnings reported by clangSfan52014-04-152-3/+3
* Use integers instead of float valuesBlockMen2014-04-123-2/+16
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-122-2/+36
* Add third person viewBlockMen2014-04-122-0/+29
* Add support for named threads (atm linux only)sapier2014-04-091-0/+3
* Minor fixes for file/modlist download in mainmenusapier2014-04-091-5/+3
* Cleanup client init states by bumping protocol versionsapier2014-04-082-1/+134
* Add more informative error messages for inventory and item method errorsShadowNinja2014-03-152-13/+38
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-1513-52/+39
* Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja2014-03-156-29/+29
* Make sure we get a stacktrace for as many lua errors as possibleSfan52014-03-156-29/+29
* Pass arguments by referenceSelat2014-03-121-1/+1
* Correct misleading detached inventory error messageCiaran Gultnieks2014-03-091-1/+1
* Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-083-27/+43
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-271-6/+2
* Fix g_settings not being includedSfan52014-02-161-0/+1
* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-151-3/+6
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-154-8/+53
* Define strlcpy on platforms that do not have itkwolekr2014-02-091-0/+1
* Add capability to read table flag fields from Lua APIkwolekr2014-02-093-3/+42
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-084-14/+23
* Fix invalid check for fread error on extracting zipsapier2014-02-071-3/+2
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-032-31/+18
* Fix crash when a error occurs in a globalstep callbackShadowNinja2014-02-031-1/+6
* Add minetest.kick_player(name, reason)sapier2014-02-032-0/+29
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-012-0/+26