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* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-222-5/+10
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-201-8/+13
* Use utf-8 in formspecsIlya Zhuravlev2015-06-131-1/+1
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-132-0/+20
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-131-10/+19
* dofile error reporting for syntax errorsest312015-06-121-1/+2
* Fix uninitialized variable errorest312015-06-021-0/+5
* Make get_biome_list() error message more helpfulkwolekr2015-05-281-3/+6
* Add some missing getter functions to the lua APITeTpaAka2015-05-288-2/+486
* Fix Windows build, clean up included headersSmallJoker2015-05-221-1/+1
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-197-35/+39
* Fix null dereference when loading schematic from definition without a NodeDef...kwolekr2015-05-171-1/+2
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-2/+3
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-174-0/+159
* Add optional buffer param for bulk data array writes in Luakwolekr2015-05-172-22/+38
* Fix current mod name change missed during rebaseShadowNinja2015-05-161-4/+4
* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-164-50/+63
* Add core.get_dir_listShadowNinja2015-05-163-26/+28
* Add core.request_insecure_environment()ShadowNinja2015-05-162-1/+32
* Add core.mkdirShadowNinja2015-05-162-1/+20
* Add mod securityShadowNinja2015-05-1613-48/+744
* Add push_ARGB8 to script/common/c_converterTeTpaAka2015-05-153-9/+15
* Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka2015-05-152-13/+16
* Add minetest.register_on_punchplayerBrandon2015-05-153-0/+30
* Add get and set functions for the nametag colorTeTpaAka2015-05-152-0/+50
* Fix compiler warning about sign comparisonest312015-05-131-1/+1
* is_player() is no player-only functionest312015-05-122-13/+13
* Make early protocol auth mechanism generic, and add SRPest312015-05-111-0/+1
* Schematics: Add per-node force placement optionkwolekr2015-05-093-29/+43
* Tests: Add schematic unittestskwolekr2015-05-081-4/+3
* Fix missing Y component assignment in check_v3fkwolekr2015-05-081-1/+1
* Remove duplicate lua_getfield() in c_converter.cppKevin Ott2015-05-071-1/+0
* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-071-2/+4
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-071-41/+28
* Fix error messages for type-checking Lua reading functionsShadowNinja2015-05-061-17/+40
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-052-1/+20
* Ore: Add biomes parameterkwolekr2015-04-201-0/+10
* Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr2015-04-194-14/+74
* Biome API: Add biome-specific river waterparamat2015-04-191-13/+14
* Schematics: Fix core.schematic_create()kwolekr2015-04-171-0/+1
* Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr2015-04-172-18/+18
* Refactor around translatePasswordest312015-04-171-2/+1
* Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-161-1/+0
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-164-218/+249
* Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot2015-04-161-2/+3
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-132-6/+62
* Document for api functions that rely on current_modname, that it doesn't work...est312015-04-081-0/+1
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-083-11/+40
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-015-5/+0
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-312-147/+289