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* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-112-2/+24
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-102-0/+25
* Getv3intfield: Fix logic of return boolparamat2018-03-091-3/+3
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-091-5/+8
* Cleanup & bugfixLoic Blot2018-03-081-19/+6
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-081-1/+1
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-081-1/+1
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-081-3/+1
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-032-0/+31
* c_converter: Function template for numeric fields, add v3s16 default (#7090)SmallJoker2018-03-032-77/+39
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-272-8/+22
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-211-14/+6
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-02-182-7/+7
* Add `on_auth_fail` callback (#7039)red-0012018-02-152-0/+12
* Node definition manager refactor (#7016)Dániel Juhász2018-02-1010-49/+49
* Move `setlocale` from Lua to C++.red-0012018-02-082-2/+4
* Make hud_get return aligment, offset and size. (#7006)lisacvuk2018-02-041-0/+9
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-302-0/+38
* CSM: Remove screenshot APIred-0012018-01-232-11/+0
* [CSM] Don't Load the package library (#6944)red-0012018-01-221-1/+0
* Change include from "cmake_config.h" to "config.h"Wayward One2018-01-211-1/+1
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-212-13/+0
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-204-5/+247
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-205-168/+233
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-162-2/+165
* Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno2018-01-081-1/+1
* Fix naming conventions of noise userdatarubenwardy2018-01-072-27/+27
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-051-0/+1
* [CSM] Don't load the IO library. (#6087)red-0012018-01-046-16/+54
* Fix crash on can_bypass_userlimit returning non-booleanrubenwardy2018-01-031-1/+0
* Connected Nodeboxes: Add `disconnected` boxesThomas--S2018-01-031-0/+8
* Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead codeHybrid Dog2018-01-031-6/+2
* Fix rounding error in g/set_node caused by truncation to floatrubenwardy2017-12-261-4/+42
* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-262-9/+4
* Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2017-12-171-1/+5
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-041-3/+4
* Hint at problematic code when logging deprecated callssfan52017-11-271-3/+9
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-241-1/+1
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-191-4/+6
* Load files from subfolders in texturepacksnumber Zero2017-11-171-1/+1
* Move files to subdirectories (#6599)Vitaliy2017-11-089-18/+18
* Add minetest.safe_write_file() to script APIsfan52017-11-082-0/+21
* Player eye height: Make this a settable player object propertyparamat2017-11-061-1/+3
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-302-0/+34
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-292-0/+10
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-292-0/+26
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-235-5/+82
* Real global textures (#6105)Vitaliy2017-10-151-0/+10
* Simple decorations: Make 'place_offset_y' usable with simple decorationsparamat2017-10-101-8/+7
* Simple decorations: Add 'param2_max' parameter for random param2paramat2017-10-091-2/+8