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* Fix alias handling of get_content_id (#9712)sfan52020-04-191-1/+12
* script: Move SAO usability check so that it covers all functions (#9698)sfan52020-04-181-12/+4
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-161-12/+12
* Fix parsing JSON with large integers (#9674)sfan52020-04-151-3/+3
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-147-67/+59
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-111-1/+5
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-111-9/+10
* Fix broken config check in 659245asfan52020-04-111-0/+1
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-113-45/+16
* Drop content_sao.{cpp,h}Loic Blot2020-04-114-4/+2
* Move PlayerSAO to dedicated filesLoic Blot2020-04-115-5/+6
* Move serveractiveobject & unitsaoLoic Blot2020-04-113-3/+3
* Various features and fixessfan52020-04-113-29/+92
* Implement minetest.sound_fade()sfan52020-04-113-3/+27
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-113-37/+44
* A few initialization cleanupssfan52020-04-112-3/+8
* Work around LuaJIT issues on aarch64 (#9614)sfan52020-04-084-2/+25
* Overall improvements to log messages (#9598)sfan52020-04-082-2/+1
* Fix 'the the' typos in comments (#9554)LNJ2020-04-041-1/+1
* minetest.get_content_id: error if the node does not exist (#9458)HybridDog2020-03-111-2/+4
* minetest,get_connected_players: Return empty table at load time (#9493)sfan52020-03-101-1/+7
* Fix star visilibity and documentation (since 946c03c6)Jordan Snelling2020-03-081-1/+1
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-054-35/+399
* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy2020-03-051-1/+1
* Fix core.get_player_by_name() returning unusable ObjectRefsfan52020-03-031-8/+4
* Fix core.get_connected_players() returning unusable ObjectRefssfan52020-03-031-1/+1
* Fix potential problem with core.get_connected_players()sfan52020-02-251-0/+2
* Move core.get_connected_players() implementation to C++sfan52020-02-234-1/+26
* Refactor Script API's log_deprecatedsfan52020-02-235-30/+26
* Script API: Document ObjectRef handling in a commentsfan52020-02-231-0/+14
* Script API: Check that SAOs are still usable before attempting to use themsfan52020-02-111-0/+4
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-012-4/+11
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-252-0/+28
* Remove unused weight property from objects (#9320)Wuzzy2020-01-221-4/+0
* Use appropriate LC_ locale macro for Windows (#9230)Montandalar2019-12-241-0/+4
* Attachments: Fix interpolation from (0,0,0) after detachSmallJoker2019-12-071-2/+2
* Add z-index management to HUDPierre-Yves Rollo2019-12-061-5/+14
* [CSM] Fix and improve minetest.get_language()sfan52019-11-111-2/+7
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-112-0/+38
* Fix camera:get_offset() in CSMsfan52019-11-111-4/+3
* [CSM] Expose more env functionssfan52019-11-113-6/+33
* Refactor CSM restriction code a bitsfan52019-11-112-23/+10
* Call on_secondary_use when object is right-clickedsfan52019-11-102-4/+3
* [CSM] Remove non-functional minetest.get_day_count()sfan52019-11-091-1/+0
* Introduce get_modpath() for CSMsfan52019-11-092-0/+15
* Load client mods into memory before execution.sfan52019-11-092-11/+20
* Refactor loading of Lua code with mod securitysfan52019-11-092-52/+28
* Change some usages of "deprecated" to "obsolete" (#9062)random-geek2019-10-292-9/+9
* Allow calling ItemStack with no arguments (#8783)Paul Ouellette2019-10-231-1/+3
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-243-4/+4