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* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-6/+18
* LuaEntity armor groupsPerttu Ahola2012-03-101-0/+14
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-28/+25
* Digging time groups WIPPerttu Ahola2012-03-101-90/+161
* Add minetest.get_worldpath() for getting location for custom dataPerttu Ahola2012-02-281-0/+9
* Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola2012-01-241-0/+34
* Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp...Kahrl2012-01-221-3/+3
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-113/+201
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-1320/+1319
* ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola2012-01-061-0/+4
* Implement minetest.register_on_dieplayer()Perttu Ahola2012-01-061-0/+26
* Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola2012-01-021-0/+1
* Add name field to registered entitiesPerttu Ahola2012-01-021-0/+4
* Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola2012-01-021-0/+40
* Add ObjectRef:get_luaentity()Perttu Ahola2012-01-021-0/+12
* ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola2012-01-021-0/+13
* Make add_entity return a reference to added entity (or nil)Perttu Ahola2012-01-021-2/+7
* Add ObjectRef:get_inventory() and add stuff to documentation commentsPerttu Ahola2012-01-021-4/+18
* Working implementation of experimental:luafurnacePerttu Ahola2012-01-021-5/+54
* Random fixes to InvRef related stuff and a broken luafurnacePerttu Ahola2012-01-021-8/+56
* Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)Perttu Ahola2012-01-021-0/+32
* Add minetest.get_inventory(location), untestedPerttu Ahola2012-01-021-718/+792
* A small robustness addition to ItemStackPerttu Ahola2012-01-021-1/+1
* Rename InvStack to ItemStackPerttu Ahola2012-01-021-20/+20
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-92/+427
* Add EnvRef:get_objects_inside_radius(pos, radius)Perttu Ahola2011-12-281-0/+31
* Add get_look_dir(), get_look_pitch() and get_look_yaw() for playersPerttu Ahola2011-12-281-33/+77
* Fix minetest.env:get_player_by_name(nil) causing segfault and similar thingsPerttu Ahola2011-12-281-17/+17
* Add minetest.get_modpath(modname)Perttu Ahola2011-12-111-0/+18
* Enforce modname naming conventionPerttu Ahola2011-12-041-1/+9
* Rename EnvRef:add_luaentity to EnvRef:add_entityPerttu Ahola2011-12-041-4/+4
* Add EnvRef:get_node_light(pos, timeofday)Perttu Ahola2011-12-041-0/+29
* Determine light_propagates from paramtypePerttu Ahola2011-12-041-1/+15
* Craftitem aliasesPerttu Ahola2011-12-041-0/+19
* Tool aliasesPerttu Ahola2011-12-041-0/+19
* Node definition aliasesPerttu Ahola2011-12-031-0/+19
* Rename cookresult_item to cookresult_itemstringPerttu Ahola2011-12-031-2/+2
* add EnvRef:get_node_or_nil()Perttu Ahola2011-12-031-0/+24
* Add ABM required neighbor checkPerttu Ahola2011-12-031-2/+30
* Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola2011-12-031-3/+10
* Enforced mod global naming convention and better error reportingPerttu Ahola2011-12-031-29/+89
* Fix script error reporting a bitPerttu Ahola2011-12-021-1/+19
* Script-defined creative inventoryPerttu Ahola2011-12-021-1/+12
* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-021-3/+4
* Fix the previous commitPerttu Ahola2011-12-021-1/+2
* Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_listPerttu Ahola2011-12-021-3/+10
* Players are more like objects + related stuffPerttu Ahola2011-12-011-72/+146
* Player-is-SAO WIPPerttu Ahola2011-12-011-1/+3
* ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...Perttu Ahola2011-11-301-60/+124
* Add ObjectRef:punch and ObjectRef:right_click to Lua APIPerttu Ahola2011-11-301-0/+30